Bill Webb (game designer)

Bill Webb is a game designer who has worked primarily on role-playing games.

Bill Webb
NationalityAmerican
OccupationGame designer

Career

Bill Webb and his old friend Clark Peterson formed Necromancer Games in the spring of 2000 to publish role-playing materials using the impending d20 license; on August 10, 2000, the same day Wizards of the Coast was to release the new Player's Handbook at GenCon 33, Peterson and Webb published a free PDF adventure called The Wizard's Amulet just a few minutes after midnight that same day.[1]:365 On September 13, 2000, Necromancer Games announced a partnership with White Wolf in forming their "Sword & Sorcery" imprint, and Peterson and Webb produced many of White Wolf's rulebooks including Creature Collection (2000), Relics & Rituals (2000), The Divine and The Defeated (2001), and Creature Collection II (2001).[1]:365

Webb has since cofounded Frog God Games focusing on adventures designed for both the Pathfinder Roleplaying Game and Swords & Wizardry.[2] Webb created Frog God Games to do his own publication; the parting was amicable and Necromancer passed on all rights to one of their final pseudo-publications, Slumbering Tsar, to Webb - complete with any Necromancer IP that might have been mixed in.[1]:368 Frog God also bought the existing Necromancer stock from White Wolf, Kenzer & Company and Troll Lord Games, with the books being warehoused in Webb's garage and started to sell the stock via eBay in May 2010.[1]:368

gollark: No.
gollark: It keeps the monadic effects, basically.
gollark: So you can do```haskelltwoThings :: IO ()twoThings = putStrLn "hi" >> putStrLn "aaa"```
gollark: Ah, but monadic.
gollark: TRAITOR!

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  2. "Welcome to Frog God Games". 2011. Retrieved 2011-08-10.
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