BMX Simulator
BMX Simulator is a racing video game released by Codemasters in 1986 for the Commodore 64 and ported to other home computers. It was followed by a sequel, Professional BMX Simulator by The Oliver Twins (later re-released on budget as BMX Simulator 2), and was part of a series of games that included ATV Simulator, Grand Prix Simulator and Professional Ski Simulator.
BMX Simulator | |
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Cover art | |
Publisher(s) | Codemasters |
Composer(s) | David Whittaker |
Platform(s) | Amiga, Atari 8-bit, Atari ST, Amstrad CPC, Commodore 64, MSX, ZX Spectrum |
Release | 1986 |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Gameplay
BMX Simulator is an overhead race game similar to Super Sprint. The player must race against another player, or the computer, around a series of seven different bicycle motocross (BMX) tracks. There is also a time limit to be beaten. Only two cyclists can compete in each race. The race can be viewed in slow-motion action replay afterwards.
Reception
Reception | ||||||||
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Sinclair User called it "a classy conversion from the Commodore original"[3] and a "full price game in budget clothing".[4]
ZX Computing said it was "fun from start to finish, and rated it a Monster Hit.[5]
References
- "Crash Issue 37". Spectrum Computing.
- "Archived copy". Archived from the original on 2012-02-13. Retrieved 2012-02-11.CS1 maint: archived copy as title (link)
- "BMX Simulator Review", Sinclair User, March 1987
- "Sinclair User Issue 60". Spectrum Computing.
- "ZX Computing March 1987". Spectrum Computing.
External links
- BMX Simulator at Lemon 64
- BMX Simulator for the Atari 8-bit family at Atari Mania
- BMX Simulator at SpectrumComputing.co.uk
- BMX Simulator at Lemon Amiga