BMX Simulator

BMX Simulator is a racing video game released by Codemasters in 1986 for the Commodore 64 and ported to other home computers. It was followed by a sequel, Professional BMX Simulator by The Oliver Twins (later re-released on budget as BMX Simulator 2), and was part of a series of games that included ATV Simulator, Grand Prix Simulator and Professional Ski Simulator.

BMX Simulator
Cover art
Publisher(s)Codemasters
Composer(s)David Whittaker
Platform(s)Amiga, Atari 8-bit, Atari ST, Amstrad CPC, Commodore 64, MSX, ZX Spectrum
Release1986
Genre(s)Racing
Mode(s)Single-player, multiplayer

Gameplay

BMX Simulator is an overhead race game similar to Super Sprint. The player must race against another player, or the computer, around a series of seven different bicycle motocross (BMX) tracks. There is also a time limit to be beaten. Only two cyclists can compete in each race. The race can be viewed in slow-motion action replay afterwards.

Reception

Reception
Review scores
PublicationScore
Crash63%[1]
Your Sinclair7/10[2]

Sinclair User called it "a classy conversion from the Commodore original"[3] and a "full price game in budget clothing".[4]

ZX Computing said it was "fun from start to finish, and rated it a Monster Hit.[5]

gollark: RocketRace is your full name.
gollark: I dislike your "ideas", RocketRace.
gollark: <:bees:724389994663247974>board.
gollark: 🦀board
gollark: What?

References

  1. "Crash Issue 37". Spectrum Computing.
  2. "Archived copy". Archived from the original on 2012-02-13. Retrieved 2012-02-11.CS1 maint: archived copy as title (link)
  3. "BMX Simulator Review", Sinclair User, March 1987
  4. "Sinclair User Issue 60". Spectrum Computing.
  5. "ZX Computing March 1987". Spectrum Computing.


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