Aztec diamond

In combinatorial mathematics, an Aztec diamond of order n consists of all squares of a square lattice whose centers (x,y) satisfy |x| + |y| ≤ n. Here n is a fixed integer, and the square lattice consists of unit squares with the origin as a vertex of 4 of them, so that both x and y are half-integers.[1]

The Aztec diamond theorem states that the number of domino tilings of the Aztec diamond of order n is 2n(n+1)/2.[2] The arctic circle theorem says that a random tiling of a large Aztec diamond tends to be frozen outside a certain circle.[3]

It is common to color the tiles in the following fashion. First consider a checkerboard coloring of the diamond. Each tile will cover exactly one black square. Vertical tiles where the top square covers a black square, is colored in one color, and the other vertical tiles in a second. Similarly for horizontal tiles.

Non-Intersecting Paths

Something that is very useful for counting tilings is looking at the non-intersecting paths through its corresponding directed graph. If we define our movements through a tiling (domino tiling) to be

  • (1,1) when we are the bottom of a vertical tiling
  • (1,0) where we are the end of a horizontal tiling
  • (1,-1) when we are at the top of a vertical tiling

Then through any tiling we can have these paths from our sources to our sinks. These movements are similar to Schröder paths. For example, consider an Aztec Diamond of order 2, and after drawing its directed graph we can label its sources and sinks. It sources should be are our sources and are our sinks. On its directed graph, we can draw a path from to , this gives us a path matrix, ,

where all the paths from to . The number of tilings for order 2 is

det

According to Lindstrom-Gessel-Viennot, if we let S be the set of all our sources and T be the set of all our sinks of our directed graph then

detnumber of non-intersecting paths from S to T.[4]

Considering the directed graph of the Aztec Diamond, it has also been shown by Eu and Fu that Schröder paths and the tilings of the Aztec diamond are in bijection.[5] Hence, finding the determinant of the path matrix, , will give us the number of tilings for the Aztec Diamond of order n.

Another way to determine the amount of tilings of the Aztec Diamond is using Hankel matrices of large and small Schröder numbers,[5] using the method from Lindstrom-Gessel-Viennot again.[4] Finding the determinant of these matrices gives us the number of number of non-intersecting paths of small and large Schröder numbers, which is in bijection with the tilings. The small Schröder numbers are and the large Schröder numbers are , and in general our two Hankel matrices will be

and

where det and det where (It also true that det where this is the Hankel matrix like , but started with instead of for the first entry of the matrix in the top left corner).

Other Tiling Problems

Consider the shape, block, and we can ask the same question as for the Aztec Diamond of order n. As this has been proven in many papers, we will refer to.[6] Letting the block shape be denoted by , then it can be seen

The number of tilings of

where is the n Fibonacci number and . It is understood that is a shape that can only be tiled 1 way, no ways. Using induction, consider and that is just domino tile where there is only tiling. Assuming the number of tilings for , then we consider . Focusing on how we can begin our tiling, we have two cases. We can start with our first tile being vertical, which means we are left with which has different tilings. The other way we can start our tiling is by laying two horizontal tiles on top of each other, which leaves us with that has different tilings. By adding the two together, the number of tilings for .[6]

Generating valid tilings

Finding valid tilings of the Aztec diamond involves the solution of the underlying set-covering problem. Let be the set of 2X1 dominoes where each domino in D may be placed within the diamond (without crossing its boundaries) when no other dominoes are present. Let be the set of 1X1 squares lying within the diamond that must be covered. Two dominoes within D can be found to cover any boundary square within S, and four dominoes within D can be found to cover any non-boundary square within S.

Define to be the set of dominoes that cover square , and let be an indicator variable such that if the domino is used in the tiling, and 0 otherwise. With these definitions, the task of tiling the Aztec diamond may be reduced to a constraint satisfaction problem formulated as a binary integer program:

Subject to: for , and .

The constraint guarantee that square will be covered by a single tile, and the collection of constraints ensures that each square will be covered (no holes in the covering). This formulation can be solved with standard integer programming packages. Additional constraints can be constructed to force placement of particular dominoes, ensure a minimum number of horizontal or vertically-oriented dominoes are used, or generate distinct tilings.

An alternative approach is to apply Knuth's Algorithm X to enumerate valid tilings for the problem.

Sources

There are many tools used throughout tiling projects, but two useful ones are GeoGebra and program created by Jim Propp, Greg Kuperburg, and David Wilson in SageMath to count the tilings of a shape.[7] The link to this specific program is located in external links, under Tiling Program in Sage.

gollark: ↑ GAZE upon my excellent assembly language.
gollark: ```mipsasm!PAD E0LOOP:re 8 RI # read target location from arbitrary side into bufferadd RJ RI !1mez RJ I !0 # if target location is 255, jump to 0 (normal thing start)re 8 RJ # read data into other bufferidm RI RJ # transfer data into specified locationmov I !LOOP # unconditional jump back to startRI: ! 0RJ: ! 0```
gollark: Nodes which are newly powered on accept a simple* protocol to write their memory and boot them into newly loaded code.
gollark: I made an infinite replicator thing also. It's very slow.
gollark: For confusion.
  • Tiling Program on Sage
  • geogebra.org
  • GeoGebra's channel on YouTube
  • Development coordination site
  • Weisstein, Eric W. "Aztec Diamond". MathWorld.

References

  1. Stanley, Richard P. (1999), Enumerative combinatorics. Vol. 2, Cambridge Studies in Advanced Mathematics, 62, Cambridge University Press, ISBN 978-0-521-56069-6, MR 1676282, archived from the original on 2008-10-05, retrieved 2008-11-18
  2. Elkies, Noam; Kuperberg, Greg; Larsen, Michael; Propp, James (1992), "Alternating-sign matrices and domino tilings. I", Journal of Algebraic Combinatorics. An International Journal, 1 (2): 111–132, doi:10.1023/A:1022420103267, ISSN 0925-9899, MR 1226347
  3. Jockusch, William; Propp, James; Shor, Peter (1998), Random Domino Tilings and the Arctic Circle Theorem, arXiv:math/9801068, Bibcode:1998math......1068J
  4. Majumdar, Diptapriyo. "Advance Graph Algorithms: Lemma of Gessel Viennot" (PDF). Archived (PDF) from the original on 2018-03-05. Retrieved 22 April 2014.
  5. Eu, Sen-Peng; Fu, Tung-Shan. "A Simple Proof of the Aztec Diamond". The Electroninc Journal of Combinatorics. CiteSeerX 10.1.1.214.7065. Cite journal requires |journal= (help)
  6. Martinez, Megan; Kanoff, Ilene. "Domino Tiling and the Fibonacci numbers" (PDF). Archived (PDF) from the original on 2016-05-03. Retrieved 2 March 2018.
  7. Propp, Jim. "Cellular Automata/ TIlings". Jim Propp. Archived from the original on 2016-10-15. Retrieved 3 March 2018.
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