Autodesk MotionBuilder
MotionBuilder is a 3D character animation software produced by Autodesk. It is used for virtual cinematography, motion capture, and traditional keyframe animation. It was originally named Filmbox when it was first created by Canadian company Kaydara, later acquired by Alias and renamed to MotionBuilder. Alias in turn was acquired by Autodesk.
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Developer(s) | Autodesk Inc. |
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Stable release | 2020[1]
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Operating system | Windows, Linux |
Type | 3D computer graphics |
License | Trialware |
Website | autodesk |
It is primarily used in film, games, television production, as well as other multimedia projects.
At SIGGRAPH 2012, Autodesk announced a partnership with Weta Digital and Lightstorm Entertainment to develop the next generation of the technology.[2]
Features
- Facial and skeletal animation
- Support for motion capture devices
- A software development kit that exposes functionality through Python and C++ via Qt and PySide.[3]
- Ragdoll physics
- Inverse kinematics
- 3D non-linear editing system
- Direct connection to other Autodesk digital content creation tools
- The FBX (.fbx) file format[4] for 3D software interoperability has grown out of this package
gollark: How about if it RENDERED mobs if you were nearby?
gollark: How about a Phytogenic Insolatorbutformobs?
gollark: I think there could be a good interesting way to do it, but that the vanilla mob system is not that.
gollark: What's the difference between a black box which spawns stuff and a black box which just materializes the items?
gollark: And has all kinds of weird conditions.
References
- "What's New in Autodesk MotionBuilder 2020". Autodesk. Retrieved 2020-01-17.
- Business Wire (2012-08-07). "Autodesk, Lightstorm Entertainment and Weta Digital Drive Virtual Production Forward". Business Wire. Retrieved 2013-04-29.
- "Autodesk MotionBuilder SDK Documentation". Autodesk. Retrieved 2013-04-29.
- "FBX Export, Plug-In | Download FBX Converter". Autodesk. Retrieved 2013-04-29.
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