Arc Rise Fantasia
Arc Rise Fantasia (アークライズファンタジア, Āku Raizu Fantajia) is a fantasy role-playing video game developed by Imageepoch and published by Marvelous Entertainment for the Wii. Arc Rise Fantasia was released in Japan in June 2009, and in North America in July 2010.
Arc Rise Fantasia | |
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Developer(s) | Imageepoch Marvelous Entertainment |
Publisher(s) | |
Director(s) | Hiroyuki Kanemaru |
Designer(s) | Kenichi Yoshida |
Artist(s) | Kenichi Yoshida |
Composer(s) | Yasunori Mitsuda Shunsuke Tsuchiya Yuki Harada Yui Makino |
Platform(s) | Wii |
Release | |
Genre(s) | Role-playing video game |
Mode(s) | Single-player |
Gameplay
Much of the game is progressing through the world and dungeons, some of which are puzzle-based, as the player listens to the story told. The conversations in the game are presented in a vibe resembling Visual Novels with character portraits.
At the game's heart is its combat system, which is that of a turn-based role-playing game. The player and the enemy both move and fight during the same phase of battle, but the turn order is determined by the actions taken. Parties consist of three characters who share a single AP gauge which empties as various actions are performed. AP is regenerated at the start of each turn, so using as much AP as possible per turn is important for strategic reasons. Standard fare for the genre such as items, buffs/debuffs, magical and physical attacks, and special acts are present as well. During certain parts of the game the active team may be made up of four members instead of three, though the fourth can only be controlled by the AI. Once the player passes a certain point early on in the story, both the player and the enemy will be able to chain together acts under certain conditions to increase power/effect of that move. For the main protagonist, he is capable of using beasts called Rogress to unleash highly powerful effects at a large AP cost.
The game is also compatible with the GameCube Controller, as well as with the Classic Controller.
Plot
Summary
Arc Rise Fantasia is set in the world of Fulheim, a fictional large region of Earth. Creatures called "Feldragons" are causing a lot of trouble as they pass the Meridian Empire in flocks. If one is killed, the resulting explosion poisons the local area. When the empire receives word that a massive horde has its sights on the capital of Diamant, it immediately sends out an army to fight them, including L'Arc, a cool and collected novice mercenary, and his friend Alf, the beloved prince and second in line for the throne.
The game is based on political tensions between the Meridian Empire and the Turmelian Republic; a third faction is Olquina, a devoutly-followed coalition at war with the Republic and the Empire. Another central plot point is the game's 2 Laws; Real's Law and Imaginal's Law. A Child of Eesa must choose to present one of two laws that will form the building blocks of the world to the god Eesa. Also, both Real and Imaginal have Divas, who are the priestesses of their religions.[1]
Synopsis
The game opens with the protagonist, Meridian Empire Legionnaire and mercenary L'Arc Bright Lagoon, protecting the army by facing off against a dragon aboard a lightship. The energy of the fight sends him crashing to the Earth, only for him to be saved (and the catalytic explosion of the dragon prevented) by a girl named Ryfia, whose mother was recently assassinated. They proceed to Topazion and later Jada (as it was Ryfia's mother's dying wish for her to go there), during which they meet up with L'Arc's friend, Prince Alfonse ("Alf") of the Empire. They also come across and recruit Niko Bennex, a grunt member of the army, and assistance is provided to them by a mysterious blue-cloaked man calling himself "Rastan". The town comes under attack by a monster force of undead skeletons led by a man called the "Deathchanter", whom Ryfia stated was the one who attacked her hometown and killed her mother. The party of L'Arc, Ryfia, Niko, Alf and Rastan are able to drive away the attacker, who seeks to kill L'Arc (the "Child of Eesa") and Ryfia (the "Imaginal Diva"). The standoff results in L'Arc being led to Dragon Prison, where he is able to bond with Simmah, the first Rogress. Rogress are extremely powerful creatures only a Child of Eesa can bond with. Rastan leaves the party afterwards.
Unfortunately, as Jada's army general Clyde tells the party, Simmah was a key energy supplier to the Meridian Empire. In the Meridian Capital of Diamant, the emperor Sir Weiss, Alf's brother, pardons them of punishment under the condition they sabotage an Olquinian ray stream that siphons the empire's energy (Olquina is a fanatical country that preaches Real's Law). While in Diamant, L'Arc sees his mother Elena and his mentor Zamuel; the party also meets Adele, L'Arc and Alf's childhood friend, as well as Zamuel's granddaughter.
Since the Deathchanter is spotted on the Olquinian ship the party looked to infiltrate, they will need to find an alternate method of transport. As Zamuel's martial arts school is attacked, an energetic young girl named Cecille delivers a message to Elena that Zamuel's friend "Leon" has tracked an old enemy on a coastline. Zamuel and Adele chase the thieves. The party finds Zamuel wounded; Rastan and Cecille appear and escort him back to Diamant. In the coastline cave, the group finds the corpses of many bandits killed by Paula and Luna, assassins working under "Ignacy" (the "old enemy" mentioned in the message). The duo, upon their attempt to execute Adele, are countered by L'Arc's party. However, thanks to the efforts of Serge (the last surviving bandit and a rather kind-hearted man), they are all able to escape the cave safely.
On the boat, the creature that relayed the message to Zamuel is revealed to be a Kopin, whom Serge's bandit group had been stealing. Via the boat, the party goes to Kopin Village and then escapes a dangerous nearby jungle. Fortunately, this chain of events has led L'Arc to being closer to Olquina than before, so he continues with his mission as planned. On his way there, the group encounters a provocative young woman named Leslie, who hints to a future alliance. Apparently, the Olquinian Diva Ms Rafil had recently been killed by an unknown assassin, leaving her unknown daughter as the current Diva, and spiking anti-Meridian sentiment in the Olquina capital of Antrax. Upon their arrival in the capital of Olquina, Antrax, the party infiltrates its Skywalk and disables it. The Deathchanter appears and unsuccessfully attempts to counterattack the group, surprised to see Adele with them. Shortly afterwards, the party allies with Leslie after Adele is kidnapped by Olquinian forces. The group fights through to catch up with her.
Once they do so, they discover that in reality, Adele has now become the Real Diva, as Ms Rafil was her mother. Zamuel's mercenary force were asked by Rafil to take care of her daughter, until such time that she was ready to learn her true fate. The Deatchanter is also there, overlooking her as she sings a song of Real. As tensions begin to climb, Weiss brutally attacks Olquina, announcing the success of L'Arc's sabotage of the energy siphoning device in the Skywalk. In the rage following this, it is revealed that Alf is also a Child of Eesa capable of controlling Rogress. Girtab, the Rogress protective of Olquina, begins to obey Alf and Adele. Weiss attempts to kill Adele, but is countered by Alf. L'Arc breaks up the fight as the brothers cross swords. Alf, infuriated at Weiss's attack on Olquina, commits to staying with Adele, abandoning L'Arc, Weiss and the Empire. Serge and Leslie also migrate, revealed to be mercenaries hired to protect the Real Diva. Alf, Adele, the Deathchanter, Serge and Leslie all flee with Girtab, leaving L'Arc with Ryfia and Niko.
Weiss reveals he declared the attack on Antrax to attempt to turn it into a military base in an act of aggression. He then explains the story of how Eesa created both Real and Imaginal, with a "Child of Eesa" (either L'Arc or Alf) having to choose which of two laws to present. L'Arc and Ryfia chose Imaginal, and Adele and Alf chose Real. He orders L'Arc to deliver a message to General Freya in Turmelia, the Senate for the Republic. Unfortunately, Zamuel, due to Ignacy's assault on him earlier, has died. Before embarking, Cecille offers to join the trio on their mission. Falsely believed to be responsible for the attack on Antrax, Niko, L'Arc, Ryfia and Cecille are arrested in the Republic, but due to Rastan rejoining them on the way, they escape the prison.
Later, L'Arc consults Patriarch Hosea who explains that Real's Law is a school of thought that proposes the death of all living things, whilst Imaginal's Law proposes prosperity and continuation. L'Arc must collect all of the Rogress before Alf does, as they are necessary to present a Law to Eesa. They then receive a map indicating the Rogress locations; the closest one is up north in the region of Ebur. During their trip there, the party encounters and faces a monster summoned by the Deathchanter, who reveals his name to be Dynos. He is the brother of Cecille, and the two are members of the Divine Race, a subset of humans who slept in a time-stopping chamber for around a millennium. Cecille is older than Dynos, but Dynos woke up before Cecille. Rastan has a vested interest in encountering Serge that he keeps secretive about. The party spots Alf giving a rally raising his popularity in Batrachites as Alf obtains Absin, the next Rogress. There, it is revealed that along with Serge, Dynos and Leslie, General Clyde has joined his cause.
In Ebur Ruins, where Gula reportedly is, the group encounters Alf's group face-to-face, but they all agree to work cooperatively temporarily so that they can locate Maria, a resident of Ebur village missing in the ruins. Upon saving her, Serge breaks away from Alf's group and permits L'Arc (without Alf's approval) to bond with Gula. After Maria is saved, Serge peacefully leaves the village; he tips the party off about a Lightship in Jada. After bypassing a border between Meridia and the Republic, the party then battles Alf, Adele and Leslie over control of the Rogress Rufunga (this battle can be won or lost by the player, winning rewards the player much EXP and grants the player Rufunga). Upon returning to Jada to get the Lightship, Weiss, previously unaware that the group survived their imprisonment at Turmelia attacks the group. He escapes as the party obtains the Lightship.
Upon its crash, the party hires a man in Ebur to repair it. On their way to a nearby abandoned church that has the necessary parts in it, the party encounters Serge alone, who is investigating atrocities committed by Ignacy's task force, the Aion Unit. He joins the party after Ignacy attacks and defeats the party. They barely escape with the now-repaired Lightship after being narrowly saved by Leslie. It is now revealed that in reality, Serge (the real "Leon"), Rastan, Zamuel and L'Arc's father Rex were the 4 members of the Lord Knights, and that Ignacy killed Rastan's wife and child after forcing Rastan to betray Rex to Ignacy. Rastan offers to kill himself to give Rex's son satisfaction, but L'Arc permits him to live, Rex's last words to Leon (Serge) urging an abstinence from revenge.
Both teams having 2 Rogress (L'Arc's with Simmah/Gula and Alf's with Girtab/Absin), the party races against Alf's to collect all 9 Rogress; the 4 remaining are Squill, in the Soliton Caves; Urgula, in the Ellgode Volcano; Papirusagu, in the Zeifellt Holy Tower; and Banchu, in the Ruins of Hillbert. The locations correspond respectively to the Water, Fire, Wind and Earth elements. The order the player pursues the Rogress can be changed. The player will have three opportunities to hunt a Rogress down if they didn't get Rufunga, 2 if they did. Due to Alf's competition with L'Arc, each location will have a condition the player must use to obtain the Rogress in addition to defeating the Rogress; for instance, Papirusagu requires the player beat Alf to the top of the tower in a race. None of the Rogress need to be defeated to complete their dungeon (they will simply go to L'Arc).
After their first attempt at a Rogress, the northern ice city of Opalus is attacked. This chain of events leads to the city being saved, with Leslie revealed to be one of its former commanders. After another pursuit of a Rogress (two if the player didn't get Rufunga), Leslie's sister Angie is falsely imprisoned. The party saves her before she is executed, once again defeating Ignacy's assassins Paula and Luna in the process. Finally, Leslie joins L'Arc's party as thanks for their assistance, but returning to the Lightship after this, Niko leaves the group, unable to deal with the situation.
During this time, Weiss agrees to a peace treaty between the Empire and the Republic. At this time, Weiss reveals that he is the half-brother of L'Arc (he shares L'Arc's mother and Alf's father). Meridian soldiers attack the meeting and sabotage it, and the party identifies that these are soldiers who were killed and controlled by Dynos, and that he and Adele are doing this behind Alf and Clyde's backs. A furious Alf, unaware of the true culprit, confronts Weiss aboard the Flagship Percival. Fearing that one of the brothers may end up dead, L'Arc's party intervenes to find Weiss and Alf dueling. In a moment of distraction upon Weiss knocking Adele aside, Alf pierces his sword through Weiss's heart. Adele reveals that she used Dynos to manipulate Alf into getting revenge on Weiss for his attack on Antrax, and in order to give Alf the throne so that he can use it to preach Real's Law. Due to the Flagship's destruction, the parties exit the ship. Before his death, Weiss leaves L'Arc's party with a clue; they must neutralize and keep the Hozone (the poison affecting the Divine and Common Race) to make it suitable for all life forms, and they should use a "Doctor Carlisle" for assistance.
Shortly afterwards, the party goes to Hosea, but catches Ignacy speaking with him, revealing that Hosea is complicit in the Aion Unit's atrocities. Ignacy attempts to brainwash L'Arc and nullify him as the Child of Eesa. Ryfia uses her power to intervene, but she is knocked unconscious and kidnapped in the process. Simmah tells L'Arc that if they look to save her, they need go to the Ancient Tower Zeifellt. There, they learn that Rogress are created from humans, and upon investigating Ryfia's consciousness in person, it is revealed that Simmah is the father of Ryfia, and he became a Rogress to protect the Republic. Recovering Ryfia, the party discovers that there is now an anti-Alf resistance movement, and the party defeats General Clyde, who reveals his hesitation in the plan motivated out of loyalty. He confides that Alf plans to use Adele to activate Ellgode Volcano, which would kill countless people. The resistance movement stems from how Alf has become extremely dictatorial. They confront Alf at Ellgode and stop him from triggering the volcano. During this time, Alf reveals that he has made a pact with Real; if he can manage people for a year, Real will stop the destruction of the land, and he is trying to reduce the number of people on the Earth making their management efficient. Exiting the volcano, they encounter Niko, who directs them to the Soliton Caves where they can find Doctor Carlisle).
Carlisle advises them that there might be a way to save both races independent of the laws by defeating Eesa and neutralizing all the Hozone. In the midst of a battle between Alf's party and L'Arc's, Ignacy arrives and warns them to get to the Lascarde Skywalk before Niko is killed. There the party defeats both Ignacy and Hosea. Adele sacrifices herself to save Alf from being killed by Ignacy, and Niko sacrifices himself to prevent the Skywalk from launching a deadly blast on the surface world. Alf loses all hope following Adele's death, and becomes rash.
The party goes to the Verct Skywalk and defeats Dynos, with Cecille choosing to fight him - discontent with his motives vs L'Arc's, who then attempts to transform into a dragon to counter the party. Cecille kills Dynos to prevent this. After defeating Clyde and Alf, who agree to unify to defeat Real again and the latter returning to L'Arc all the Rogress, L'Arc goes to the Holy Land of Noire to confront the god Eesa. Before he does, L'Arc revisits Doctor Carlisle—she acknowledges that saving the world is possible, but advises L'Arc that he would need to be put to a 500-year time-stopping sleep in order to do so. The party defeats Eesa, and after her defeat, the story ends with L'Arc going to sleep for centuries and waking 500 years later. Receiving messages from all of his (now-deceased) friends, he finds that Ryfia went to sleep with him to be able to meet him again. The game ends as L'Arc and Ryfia exit into the world.
After the epilogue, the game reverts the player back to the point immediately before the final boss, with new side content available.
Music
The music in the game was composed by Yasunori Mitsuda, Shunsuke Tsuchiya and Yuki Harada. The opening theme is Negai Hoshi by Nami Tamaki, and the ending theme is Tenshi no Hashigo ~crepuscular rays~ by Yui Makino.
The soundtrack album is released on 3 March 2010 which contains 3 disk. The soundtracks are composed and arranged by Yasunori Mitsuda, Shunsuke Tsuchiya, Yuki Harada, Yoko Shimomura and also Ryfia's Japanese voice actress, Yui Makino. The album not only contains BGMs in the game, but also the songs that Ryfia and Adele usually sing, which are sung by their voice actresses Yui Makino (Ryfia) and Emiri Kato. The ending song for the game, Tenshi no Hashigo, is also included in the 3rd disk of the album.
Track listing
No. | Title | Vocals | Length |
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1. | "Luminous Rain" | 0:55 | |
2. | "Meridian 2nd Hikoutei Squad" | 3:02 | |
3. | "Contaminant Dragons" | 1:24 | |
4. | "Imaginal Song" | Yui Makino | 0:46 |
5. | "A Signpost in the Shades of Trees" | 3:15 | |
6. | "Furiously" | 2:44 | |
7. | "War Results Within the Heart" | 1:05 | |
8. | "Vast Lands" | 3:56 | |
9. | "The Northernmost of the Empire, Topazion" | 2:55 | |
10. | "Everyday With Peace" | 3:39 | |
11. | "Moment of Rest" | 0:12 | |
12. | "Pushing Forward" | 1:57 | |
13. | "Unexpected Fight" | 2:50 | |
14. | "Signs of Dark Clouds" | 2:07 | |
15. | "Imminent Menace" | 2:11 | |
16. | "Sincerity" | 2:44 | |
17. | "The Imperial City of Diamant" | 3:17 | |
18. | "Carelessness" | 2:31 | |
19. | "Friends, Smiles and Joy" | 2:06 | |
20. | "Copin's Village" | 1:21 | |
21. | "Taking the Road Through the Wilderness" | 3:11 | |
22. | "Doubts" | 4:11 | |
23. | "Fighting Spirit Baring the Fangs" | 1:56 |
Track listing
No. | Title | Vocals | Length |
---|---|---|---|
1. | "Peaceful Meeting" | 2:40 | |
2. | "Antrax Parish" | 2:48 | |
3. | "Darkness Spreading Underground" | 3:03 | |
4. | "Deceive Battle" | 2:43 | |
5. | "Exposed by the Authority" | 3:57 | |
6. | "A Decision in the Midst of Sadness" | 3:54 | |
7. | "People Looking Up to a Small Hope" | 2:27 | |
8. | "Fulheim" | 2:45 | |
9. | "The Town of Freedom, Carbunculus" | 2:08 | |
10. | "Making Fortunes, Dream Casino" | 2:00 | |
11. | "Copin Fanfare" | 0:10 | |
12. | "Copin Race" | 1:53 | |
13. | "Victory!" | 0:06 | |
14. | "Defeat!" | 0:09 | |
15. | "Witch Army ~Luminous Arc Medley~" | 3:49 | |
16. | "The Holy City, Benetnasch" | 2:39 | |
17. | "Memories" | 3:44 | |
18. | "The Voice of a Vanishing Life" | 2:56 | |
19. | "A Street of Sand and Wind" | 2:20 | |
20. | "Luminous Cathedral" | 2:41 | |
21. | "Before The Strong One" | 2:48 | |
22. | "Light of Purification" | Yui Makino | 0:13 |
23. | "0:40" | ||
24. | "Great Existence" | 2:36 |
Track listing
No. | Title | Vocals | Length |
---|---|---|---|
1. | "Chance Meeting with the Rogress" | 2:02 | |
2. | "Compensation" | 2:26 | |
3. | "Great Legacy" | 3:26 | |
4. | "Seeking the Rogress" | 3:01 | |
5. | "Braves, Take Action" | 3:02 | |
6. | "Confrontation! Those Breaking their Will" | 3:34 | |
7. | "Song of Ruin" | Emiri Kato | 0:18 |
8. | "At The End of Despair" | 2:21 | |
9. | "Snowdrops Blooming, Opalus" | 3:16 | |
10. | "Scorching Village, Ferris" | 2:53 | |
11. | "Mission Chaser" | 3:04 | |
12. | "Burning in Fighting Spirit" | 3:16 | |
13. | "Ryfia's Wish" | 0:16 | |
14. | "Lascarde Skywalk" | 2:39 | |
15. | "Real Song" | Emiri Kato | 0:51 |
16. | "Chasing a Sworn Enemy" | 2:17 | |
17. | "Heaven's Tears" | Yui Makino | 0:14 |
18. | "Sacred Hymn" | 1:35 | |
19. | "What Awaits at the Farthest Ends" | 3:01 | |
20. | "Now is the Time of Conclusion" | 3:45 | |
21. | "The Prayer of Noire" | 3:31 | |
22. | "In Order to Know the Conclusion" | Yui Makino | 3:21 |
23. | "Tenshi no Hashigo ~crepuscular rays~" | Yui Makino | 7:25 |
24. | "Awakening, To A World Protected" | 1:32 |
At disk 3, a piano piece called Awakening, To A World Protected is the piano version of Tenshi no Hashigo, which was played and composed by Yui Makino. The lyrics and music for Tenshi no Hashigo are composed by Yui Makino as well.
Development
The game had previously been titled as Project Ray, and was known to exist as early as September 4, 2007. As Project Ray, it was also shown to exist with Sands of Destruction for the Nintendo DS.[2]
The game was unveiled on June 25, 2008 in the popular Japanese magazine Famitsū. Hiroyuki Kanemaru, the director of Fantasia, previously worked at Telenet Japan and later moved to Namco Tales Studio, where he worked as scenario script director and level concept designer on Tales of Symphonia. Kanemaru stated that Project Ray would be influenced by old-school RPGs from systems such as the TurboGrafx-16. It is Imageepoch's first game not developed for a handheld game console.
The game was later released under Nintendo's "Everyone’s Recommendation Selection" of budget titles in Japan.[3]
Reception and sales
Reception | ||||||||||||||||||||||||||||||||||
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The game received "mixed" reviews according to the review aggregation website Metacritic;[4] the game's turn-based battle gameplay (something of a rarity for the Wii) was praised whilst the game's tendency to stick to established JRPG formulas were criticized. Proponents of the game, such as Nintendo Power, cited that the game's strong points overshadowed its faults.[13]
The English localization of the game received criticism directed towards its technical problems, but it is somewhat infamous for its voice acting which is criticized by many as being lazy.[17] In Japan, Famitsu gave it a score of all four eights for a total of 32 out of 40.[6]
Arc Rise Fantasia was also the fourth best-selling game in Japan during the week of its release at 26,000 copies.[18] Approximately 21,000 copies were sold in the first week following its North American release.
References
- Gifford, Kevin (June 25, 2008). "ARC Rise Fantasia Relieves Wii RPG Drought". 1UP.com. Ziff Davis. Archived from the original on March 7, 2016. Retrieved December 9, 2018.
- Riley, Adam (September 4, 2007). "Nintendo News | Original Japanese RPGs Coming to DS & Wii". Cubed3. Retrieved July 23, 2017.
- Spencer (January 20, 2010). "Nintendo Channel Voters Pick Budget Wii Games". Siliconera. Curse, Inc. Archived from the original on April 13, 2010. Retrieved March 9, 2010.
- "Arc Rise Fantasia for Wii Reviews". Metacritic. CBS Interactive.
- Sterling, Jim (July 27, 2010). "Review: Arc Rise Fantasia". Destructoid. Enthusiast Gaming. Retrieved July 23, 2017.
- Brian (May 26, 2009). "Famitsu review scores - Arc Rise Fantasia". Nintendo Everything. Retrieved July 23, 2017.
- Kemps, Heidi (August 3, 2010). "Arc Rise Fantasia". GamePro. GamePro Media. Archived from the original on August 15, 2010. Retrieved July 23, 2017.
- Laddin, Josh (July 27, 2010). "Arc Rise Fantasia Review". Game Revolution. CraveOnline. Archived from the original on August 19, 2014. Retrieved July 23, 2017.
- "Arc Rise Fantasia Review". GameTrailers. Viacom. August 3, 2010. Archived from the original on March 22, 2014. Retrieved July 23, 2017.
- Rowe, Brian (August 17, 2010). "Arc Rise Fantasia Review". GameZone. Archived from the original on April 24, 2011. Retrieved July 23, 2017.
- Gallegos, Anthony (August 13, 2010). "Arc Rise Fantasia Review". IGN. Ziff Davis. Retrieved July 23, 2017.
- Dillard, Corbie (July 27, 2010). "Review: Arc Rise Fantasia (Wii)". Nintendo Life. Gamer Network. Retrieved July 23, 2017.
- "Arc Rise Fantasia". Nintendo Power. Vol. 256. Future US. July 2010. p. 84.
- Hernandez, Pedro (September 8, 2010). "Arc Rise Fantasia". Nintendo World Report. NINWR, LLC. Retrieved July 23, 2017.
- Weinblatt, Justin (September 10, 2010). "Arc Rise Fantasia (Wii) Review". 411Mania. Archived from the original on September 12, 2010. Retrieved December 9, 2018.
- Nelson, Samantha (August 9, 2010). "Arc Rise Fantasia". The A.V. Club. Archived from the original on August 18, 2010. Retrieved July 23, 2017.
- Lavaux, Rudy (February 26, 2011). "Arc Rise Fantasia (Wii) Review". Cubed3. Retrieved July 23, 2017.
- Graft, Kris (June 11, 2009). "Japanese Charts: Kingdom Hearts: 358/2 [Days] Leads For Second Week". Gamasutra. UBM plc. Retrieved June 11, 2009.
External links
- Official website (in Japanese)
- Arc Rise Fantasia at MobyGames