Ant Attack

Ant Attack is a ZX Spectrum computer game by Sandy White, published by Quicksilva in 1983. It was converted to the Commodore 64 in 1984.

Ant Attack
Cover art by David John Rowe[1]
Developer(s)Sandy White
Publisher(s)Quicksilva
EngineSoftsolid 3D
Platform(s)ZX Spectrum
Commodore 64
Release1983 (Spectrum)
1984 (Commodore 64)
Genre(s)Action
Mode(s)Single-player

While both Q*bert and Zaxxon previously used isometric projection, Ant Attack added an extra degree of freedom (ability to go up and down instead of just north, south, east and west), and it may be the first isometric game for personal computers. The author argued that it "was the first true isometric 3D game".[2] The same type of isometric projection was used in Sandy White's later Zombie Zombie. It was also one of the first games to allow players to choose their gender.[3]

Gameplay

Gameplay screenshot

The player controls either a boy or a girl (the game allows the player to choose at the start)[4] who has to enter the walled city of Antescher (a reference to the artist M. C. Escher) in order to rescue their significant other[5] who has been captured and tied up somewhere in the city. The city is inhabited by giant ants which chase and attempt to bite the player. The player can defend themselves by throwing grenades at the ants; however, these can also harm the humans. Once the hostage is rescued, the two must escape the city. The game then starts again with the hostage located in a different, harder-to-reach part of the city.

Development

Almost all of the game code was written by hand on paper using assembler mnemonics, then manually assembled,[2] with the resulting hexadecimal digits typed sequentially into an external EEPROM emulator device (aka SoftROM[6] or "softie") attached to a host Spectrum.[7] Similarly, the character graphics and other custom sprites were all hand-drawn on squared paper and manually converted to strings of hex data. Additionally, some minor add-on routines such as high score registration were added on to the core game using regular Sinclair BASIC.[8]

Reception

Reception
Review scores
PublicationScore
Crash85%[9]
CVG33/40[10]
Personal Computer Games7/10[11]

Ant Attack was well received by gaming press. The game was nominated in the 1983 Golden Joystick Awards for Best Original Game of the Year, eventually coming second to Ah Diddums.[12] The ZX Spectrum version was rated number 14 in the Your Sinclair's Official Top 100 Games of All Time.[13]

In 2009, the staff of Edge wrote that it "marked the very beginnings of the survival horror genre".[14][15]

gollark: If I want to give someone access to some software, I can do MANY things:- give them the binary, which they can run locally but not edit very easily- give them a really obfuscated binary, which would be even harder to edit- give them source code, which is fairly easy to edit (or a somewhat obfuscated form, or without documentation or whatever, but same sort of idea)- not actually give them it at all, and just give them a webservice or something they can use remotely
gollark: Partly, but there's a more significant issue which I am typing.
gollark: What do you mean "the software itself"?
gollark: Originally Bill Gates, apparently now the meaning of culling and also of words.
gollark: If you accept this then any action which reduces future human population in some way is "culling", which is stupid.

References

  1. "Interview with David John Rowe". Box Equals Art. Retrieved 25 December 2017.
  2. Sandy White. "Sandy White - an Ant Attack homepage". Archived from the original on 6 April 2006. Retrieved 2006-03-28.
  3. https://www.eurogamer.net/articles/2013-03-06-code-britannia-sandy-white
  4. http://www.crashonline.org.uk/01/antattack.htm
  5. https://www.eurogamer.net/articles/ant-attack-review
  6. "SoftROM mini feature, Issue 2, March 1984". Your Sinclair online archive.
  7. "Video interview with Sandy White". Youtube. Retrieved 1 October 2013.
  8. "Comments guestbook with owner's replies, page one". Sandy White personal homepage. Retrieved 1 October 2013.
  9. "Soft Solid 3D Ant Attack". Crash. No. 1. February 1984. pp. 16, 18.
  10. "Awesome Ants Leap to the Attack!". Computer and Video Games. No. 26. December 1983. pp. 31, 33.
  11. Cooke, Steve (February 1984). "Screen Test". Personal Computer Games. No. 3. p. 51.
  12. "The Golden Joystick Award", C&VG, Issue 29.
  13. "Readers' Top 100 Games of All Time". Your Sinclair. September 1993.
  14. Edge staff (2009-07-31). "The Making Of: Ant Attack". Edge. Archived from the original on 2012-05-15. Retrieved 2009-12-08.
  15. https://www.eurogamer.net/articles/2013-03-06-code-britannia-sandy-white
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.