Ah Diddums

Ah Diddums is a computer game released by Imagine Software for the ZX Spectrum in 1983[3] and the Commodore 64 in 1984.[2]

Developer(s)Imagine Software
Publisher(s)Imagine Software
Designer(s)David H. Lawson[1]
Platform(s)ZX Spectrum, Commodore 64
Release1983: ZX Spectrum
1984: C64[2]
Genre(s)Action
Mode(s)Single-player

Gameplay

The player controls a teddy bear who is trying to escape a toy box in order to comfort his crying baby owner. Teddy's job is to arrange building blocks in a certain order in the shelf at the top of the screen,[4] allowing him to escape the toy box. On escaping one box Teddy finds himself in another toy box, escape from which is more difficult; there are 99 toy boxes in total from which to escape.[5]

Reception

Ah Diddums won "Best Original Game" at the Computer and Video Games 1983 Golden Joystick Awards.[3]

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gollark: <@237328509234708481> Isn't this great?
gollark: By "replicate the string metatable bug" I mean "make it seem as if it is in place, to those writing programs".
gollark: https://cdn.discordapp.com/attachments/518150555139571723/540976059160461386/fcjwec5gmyd21.jpg ← PotatOS
gollark: https://api.jsonbin.io/b/5c5617024c4430170a984ccc/latestView the contents of the string metatable!

References

  1. Hague, James. "The Giant List of Classic Game Programmers".
  2. Ah Diddums at Lemon 64
  3. Ah Diddums at SpectrumComputing.co.uk
  4. CRASH - The Online Edition - Issue 3 Contents
  5. Shaw, Peter (Aug–Sep 1983). "Ah Diddums". ZX Computing. p. 72. Retrieved 2011-07-26.
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