Ah Diddums
Ah Diddums is a computer game released by Imagine Software for the ZX Spectrum in 1983[3] and the Commodore 64 in 1984.[2]
Developer(s) | Imagine Software |
---|---|
Publisher(s) | Imagine Software |
Designer(s) | David H. Lawson[1] |
Platform(s) | ZX Spectrum, Commodore 64 |
Release | 1983: ZX Spectrum 1984: C64[2] |
Genre(s) | Action |
Mode(s) | Single-player |
Gameplay
The player controls a teddy bear who is trying to escape a toy box in order to comfort his crying baby owner. Teddy's job is to arrange building blocks in a certain order in the shelf at the top of the screen,[4] allowing him to escape the toy box. On escaping one box Teddy finds himself in another toy box, escape from which is more difficult; there are 99 toy boxes in total from which to escape.[5]
Reception
Ah Diddums won "Best Original Game" at the Computer and Video Games 1983 Golden Joystick Awards.[3]
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gollark: <@237328509234708481> Isn't this great?
gollark: By "replicate the string metatable bug" I mean "make it seem as if it is in place, to those writing programs".
gollark: https://cdn.discordapp.com/attachments/518150555139571723/540976059160461386/fcjwec5gmyd21.jpg ← PotatOS
gollark: https://api.jsonbin.io/b/5c5617024c4430170a984ccc/latestView the contents of the string metatable!
References
- Hague, James. "The Giant List of Classic Game Programmers".
- Ah Diddums at Lemon 64
- Ah Diddums at SpectrumComputing.co.uk
- CRASH - The Online Edition - Issue 3 Contents
- Shaw, Peter (Aug–Sep 1983). "Ah Diddums". ZX Computing. p. 72. Retrieved 2011-07-26.
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