Ah Diddums

Ah Diddums is a computer game released by Imagine Software for the ZX Spectrum in 1983[3] and the Commodore 64 in 1984.[2]

Developer(s)Imagine Software
Publisher(s)Imagine Software
Designer(s)David H. Lawson[1]
Platform(s)ZX Spectrum, Commodore 64
Release1983: ZX Spectrum
1984: C64[2]
Genre(s)Action
Mode(s)Single-player

Gameplay

The player controls a teddy bear who is trying to escape a toy box in order to comfort his crying baby owner. Teddy's job is to arrange building blocks in a certain order in the shelf at the top of the screen,[4] allowing him to escape the toy box. On escaping one box Teddy finds himself in another toy box, escape from which is more difficult; there are 99 toy boxes in total from which to escape.[5]

Reception

Ah Diddums won "Best Original Game" at the Computer and Video Games 1983 Golden Joystick Awards.[3]

gollark: Really?
gollark: Significant compute requirements through.
gollark: Despite some bugs, "Kit" is fairly coherent and able to handle longer conversations.
gollark: Also my alt.
gollark: They're a GTech™ text generation AI.

References

  1. Hague, James. "The Giant List of Classic Game Programmers".
  2. Ah Diddums at Lemon 64
  3. Ah Diddums at SpectrumComputing.co.uk
  4. CRASH - The Online Edition - Issue 3 Contents
  5. Shaw, Peter (Aug–Sep 1983). "Ah Diddums". ZX Computing. p. 72. Retrieved 2011-07-26.
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