Amalia Del Ponte

Amalia Del Ponte (born 1936) is an Italian artist and designer.[1] She has been reviewed positively by some important critics and art historians, such as Guido Ballo, Bruno Munari, Gillo Dorfles, Arturo Schwarz, Francesco Tedeschi, Flaminio Gualdoni and Tommaso Trini. Del Ponte's work has been described as being suspended between art and science, through studies that investigate the relationship between sculpture, music, science and technology.[2] Her international debut in the 1970s won First Prize for Sculpture at the São Paulo Art Biennial.[3]

Amalia Del Ponte at Carrara quarry, Tuscany, Italy.

Early life and education

Del Ponte was born in Milan in 1936.[1] Between 1956 and 1961, she studied sculpture under Marino Marini[4] at the Accademia di Brera in Milan with Kengiro Azuma, Mario Robaudi and Gianni Colombo. In the 1960s, she started her research on materials. Her approach, almost scientific, led Del Ponte to create simple and pure structures.

Career

In 1965 Amalia Del Ponte made her first sculptures in Plexiglas, based on an analysis of basic geometric shapes. Two years later Vittorio Fagone named these works Tropi during a solo show at Galleria Vismara in Milano.[5][6] In the 1960s Del Ponte also designed the interiors of the fashion boutique Gulp! in Milan, and Elio Fiorucci's first shop.[7]

Del Ponte received international acclaim in 1973 when she was invited by Bruno Munari and Umbro Apollonio to participate at São Paulo Art Biennial (at that time one of the most important in the world) where she won First Prize for Sculpture with her work Area percettiva.[8] In 1993, Del Ponte exhibited some of her lithophones at Fort Asperen in the Netherlands.

In 1995, Gillo Dorfles invited Del Ponte to participate at the Venice Biennale, with a room dedicated to her work inside the Italian Pavilion.[9] Here she exposed an original set-up of lithophones, described as "sound stones that point out the invisible correspondences between geometric shapes, musical scales and colors".[10]

In 2010 she created a project for Certosa Island in the Lagoon of Venice; this was a series of video installations set up in the four Case Matte. The art work, entitled Regno dei possibili, invisibili, is about how art and science make otherwise invisible reality visible.[11][12][13][14]

gollark: The p-value is the probability of the thing happening randomly *assuming your null hypothesis*. It is not 1 - the probability of you being right, or something like that.
gollark: This is definitely how p-values work.
gollark: If you use lots of speakers and very good controls you can use a phased array to direct sound at you specifically.
gollark: And telling everyone else to lie similarly.
gollark: No, just lie to yourself by claiming that you've *always* done X.

References

Official Web Site http://www.amaliadelponte.org/adp/en/

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