Al Unser Jr. Arcade Racing
Al Unser Jr. Arcade Racing is a racing computer video game for the Windows and Mac OS operating systems, released in 1995 by French publisher Mindscape and developed by its subsidiary, Mindscape Bordeaux.[1]
Al Unser Jr. Arcade Racing | |
---|---|
Windows version cover | |
Developer(s) | Mindscape Bordeaux |
Publisher(s) | Mindscape |
Director(s) | Thierry Robin |
Producer(s) | Nicolas Gaume |
Programmer(s) |
|
Composer(s) | Frédéric Motte |
Platform(s) | Windows, Mac OS |
Release | 1995 |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Reception
Al Unser Jr. Arcade Racing was a commercial hit, with sales of 1 million units by May 1998.[2]
Computer Gaming World gave the game play 3 out of 5 stars. They praised its graphics and gameplay but thought there was not enough depth to keep players interested in the game.[1]
gollark: White noise has high entropy and is incompressible.
gollark: No, that would be easy to predict/compress.
gollark: Technically speaking, white noise is the highest complexity music.
gollark: The position should be open to anyone who can demonstrate skills in epidemiology, such as by starting then containing a disease.
gollark: You don't have to have *credentialist* elitist rule.
See also
- Al Unser, Jr.
References
- Jones, George. "Rocky Road Excitement". Computer Gaming World. No. 135. pp. 146, 148.
- Staff (May 12, 1998). "Le succès de Kalisto". La Dépêche du Midi (in French). Archived from the original on November 8, 2017.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.