Airlock (video game)

Airlock is a platfom video game for the Atari 2600 published by Data Age in 1982. The player runs and jumps through the interior of a crippled submarine with only ten seconds to complete each level.[1]

Airlock
Cover art
Developer(s)Data Age
Publisher(s)Data Age
Platform(s)Atari 2600
Release
Genre(s)Platform
Mode(s)Single-player

Gameplay

Reception

Frank Lovece, writing for Electronic Fun with Computers & Games in 1982, disliked that "there's little to the game once you've passed the first level." He pointed out that because the remaining time carries over to subsequent levels, the game gets easier as you progress.[2]

In a review long after the game's release, Keita Iida concluded: "Graphics are drab in typical Data Age fashion, and sounds consist of nothing more than blips and beeps. On the other hand, it's one of the better efforts by one of the first casualties of the classic videogame era... although that's not saying much."[1]

gollark: Not deleting the top entries you've scrolled past, or something.
gollark: Lazy loading doesn't stop it from using lots of RAM. They just programmed it poorly, I guess.
gollark: I run Discord in the browser, personally, to mildly reduce RAM use and data gathering, and use old reddit because new reddit is just terrible.
gollark: I've not heard of that, but that's !!FUN!! too!
gollark: It's really irritating that the web has reached a state where we only have something like two different browser engines, they contain horrendously complex and vast amounts of code which new projects probably can't replicate, websites regularly use hundreds of megabytes of RAM for some reason, and a bunch of "desktop" apps effectively just ship an entire copy of Chrome to run in.

References

  1. Iida, Keita. "AGH Atari 2600 Review: AIRLOCK". AtariHQ.
  2. Lovece, Frank (December 1982). "Airlock". Electronic Fun with Computers & Games. 1 (2).


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.