Adam Scott Glancy

Adam Scott Glancy is an author and game designer known for co-developing Delta Green, as well as penning game settings, source books, short fiction, and essays related to the H.P. Lovecraft's Cthulhu mythos.

Career

Adam Scott Glancy, with John Scott Tynes and Dennis Detwiller, developed the Delta Green (1996) supplement to Call of Cthulhu; they expanded their setting in 1999 with Delta Green: Countdown.[1]:246–247 On January 1, 2001, Tynes announced to his partners that he was leaving the roleplaying industry, and Glancy was named the new president of Pagan Publishing.[1]:248 Eos Press printed a d20 edition of Delta Green (2007), with Glancy and using the Pagan trademark.[1]:251

gollark: Not really. Regular people can buy stocks. Probably only large companies are doing HFT, though.
gollark: Apparently finance might be an application for it, since fibre optics are somewhat significantly slower than light, and the satellites' laser/microwave links wouldn't be, and the minor latency advantage would provide an edge in high frequency trading.
gollark: Wokerer: modulate some kind of neutrino generation thing, and have a detector on the other end, so you can just send signals straight through the earth.
gollark: Really? That would be better, then.
gollark: I do wonder how well they're actually going to work in practice, though. I heard that each satellite could handle 6Gbps or so of traffic, and there are maybe 500 of them, which means if they roll it out to 100 000 people they'll get an amazing 4MB/s each.

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.



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