A Pilot's Guide to the Drexilthar Subsector

A Pilot's Guide to the Drexilthar Subsector is a 1984 role-playing game supplement for Traveller published by Gamelords.

Contents

A Pilot's Guide to the Drexilthar Subsector is a supplement that covers one subsector in the Reavers' Deep sector.[1]

Reception

Stephen Nutt reviewed A Pilots Guide to the Drexilthar Sector for Imagine magazine, and stated that "it is well produced and what it contains is good, sensible stuff. Pilots Guide is a welcome addition to any Traveller collection. It will be of use to the beginner and the veteran alike."[2]

William A. Barton reviewed A Pilot's Guide to the Drexilthar Subsector in The Space Gamer No. 72.[1] Barton commented that "if you're tired of the worlds of the Spinward Marches or the Solomani Rim and haven't created your own subsector for adventure, you might find A Pilot's Guide to the Drexilthar Subsector your key to an interesting place to hang your vacc-suit helmet."[1]

Reviews

gollark: Let's say person A is connected to B, and A is also connected to the wider internetâ„¢ or something.
gollark: Your scheme would give me money for jamming someone else's connection so I can shove my own middle node in and just forward traffic to them.
gollark: Check better.
gollark: This incentivises *unnecessarily* becoming an intermediary.
gollark: Oh, and there's another problem.]

References

  1. Barton, William A. (January–February 1985). "Featured Review: Traveller Supplements from Gamelords". The Space Gamer. No. 72. Steve Jackson Games. p. 8.
  2. Nutt, Stephen (September 1984). "Notices". Imagine (review). No. 18. TSR Hobbies (UK), Ltd. p. 40.
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