A Line in the Sand (video game)
A Line in the Sand is a 1992 video game developed and published by Strategic Simulations. It was based on the A Line in the Sand board game.
A Line in the Sand | |
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Cover art | |
Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Paul Arden Lidberg |
Platform(s) | DOS |
Release | 1992 |
Genre(s) | Simulation, Strategy |
Mode(s) | Single-player |
Gameplay
A Line in the Sand is a computer game translation of the board game A Line in the Sand.
Reception
Reception | ||||||
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The reviewer from Computer Gaming World stated: "Line is a 'beer-and-pretzels' game - or more appropriately, since alcohol is forbidden in most of the Arab world, it is a 'pretzels' game. Light entertainment that, like 'non-alcoholic' beer, simply lacks the gestalt of reality." In a 1994 survey of wargames the magazine gave the title two-plus stars out of five, stating that it "is not an accurate representation of the Gulf War" but that the other scenarios were "more interesting".[1]
gollark: "Countercode"? Oh BEES.
gollark: !typerace 10
gollark: ++remind 1m <@!160279332454006795> protocol protocol protocoled.
gollark: !typerace 10
gollark: "Hello yes I like this particular polyhedron"
References
- Brooks, M. Evan (January 1994). "War In Our Time / A Survey Of Wargames From 1950-2000" (PDF). Computer Gaming World. No. 114. p. 203.
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