A Line in the Sand (board game)
A Line in the Sand is a board game published by TSR in 1991.
History
Paul Lidberg and Douglas Niles designed A Line in the Sand, which depicted the first US-Iraq War; it was one of the projects originating from TSR West, and was published the day the US bombing began thanks to Flint Dille's ability to convince the president of the company to make things move fast.[1]
Strategic Simulations published A Line in the Sand, a computer game translation of the board game, in 1992.[2]
gollark: Does anyone ever actually do this?
gollark: I mostly just think a bit about how to implement something, write somewhat plausible code, and fix problems/repeatedly redesign parts until it works.
gollark: What? Why was it twice as fast if it wasn't actually on the GPU?
gollark: It's fine, I totally haven't *run* this.
gollark: It's saying indoors again.
References
- Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 23. ISBN 978-1-907702-58-7.
- A Line in The Sand at MobyGames
External links
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