3D Tunnel

3D Tunnel is a ZX Spectrum video game developed by New Generation Software and published in 1983.

3D Tunnel
Developer(s)Malcolm Evans
Publisher(s)New Generation Software
Platform(s)ZX Spectrum
Release
Genre(s)Shoot 'em up
Mode(s)Single-player 

The cassette inlay describes it as, "Another fast moving 3D game from the author of 3D Monster Maze and Defender for the ZX81. Flapping Birds, Scurrying Rats, Leaping Toads, Crawling Spiders all appear live in the 3D Tunnel".[1]

Reception

Computer and Video Games: "Superb graphics and game presentation but not for the non-persistent", 21/30.[2]

ZX Computing: "The graphics are so good that I could have just sat there and watched the demo for an hour. This is very professionally put together and a game that I would recommend to anyone". [3]

gollark: My servers do storage too.
gollark: Of course.
gollark: I was analyzing the possible things I could replace my old HP tower with (as of now it is not replaced but oh well), see, and there were two main options:- a raspberry pi + SSD + power supply + HDMI adapter thing for the screen + SSD case- literally my desktop with the GPU replaced with a fanless one
gollark: observe, transcoded videoâ„¢
gollark: I primarily went for not using a pi because it was somehow more expensive (factoring in all the additional hardware) and because sometimes I run really heavy tasks like video transcoding and minecraft servers.

References

  1. "Cassette Inlay". 3D Tunnel. 1983.
  2. "3D Tunnel Review". Computer and Video Games (18): 89. April 1983.
  3. "3D Tunnel Review". ZX Computing (8306): 20. June 1983.


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