2017 Elite One

The 2017 Elite One is the 57th season of the Cameroon top-tier football league. The season began on 25 February 2017.[1] UMS de Loum are the defending champions coming off their first league title.

Elite One
Season2017
ChampionsEding Sport
RelegatedRC Bafoussam
Lion Blessé
Canon Yaoundé
Matches played127
Goals scored215 (1.69 per match)
Biggest home win
Biggest away win
Highest scoring
Longest winning runStade Renard
UMS de Loum (4)
Longest unbeaten runBamboutos (10)
Longest winless runLion Blessé (14)
Longest losing runBamboutos
Canon
Colombe
Les Astres
Lion Blessé (3)
2016
2018
All statistics correct as of 18 May 2017.

Teams locations

Locations of the 2016 Elite One teams

Elite One consists of 18 teams for the 2017 season with three clubs relegated to Elite Two and three promoted. Botafogo, Cosmos de Bafia and Panthère were all relegated to Elite Two after finishing in the last three spots of the 2015 season. Colombe, Feutcheu and Stade Renard were each promoted from Elite Two.

League table

Pos Team Pld W D L GF GA GD Pts Qualification or relegation
1 Eding Sport 34 17 12 5 43 17 +26 63 2018 CAF Champions League
2 Cotonsport 34 15 13 6 50 27 +23 58
3 APEJES Academy 34 14 12 8 42 30 +12 54 2018 CAF Confederation Cup
4 Feutcheu 34 14 9 11 42 45 3 51
5 Stade Renard 34 11 17 6 26 22 +4 50
6 Unisport Bafang 34 11 14 9 23 19 +4 47
7 UMS de Loum 34 11 14 9 27 26 +1 47
8 Yong Sport Academy 34 12 11 11 30 30 0 47
9 New Star 34 11 11 12 37 35 +2 44
10 Dragon de Yaoundé 34 11 11 12 33 39 6 44
11 Colombe 34 12 7 15 30 29 +1 43
12 Union Douala 34 9 16 9 34 35 1 43
13 Bamboutos 34 10 13 11 24 26 2 43
14 Les Astres 34 11 8 15 31 33 2 41
15 Aigle Royal 34 9 13 12 25 31 6 40
16 Racing 34 8 15 11 26 40 14 39 Relegation to Elite Two
17 Lion Blessé 34 5 13 16 13 30 17 28
18 Canon 34 5 11 18 19 41 22 26
Updated to match(es) played on 24 Oct 2017. Source:
Rules for classification: 1) points; 2) head-to-head points; 3) head-to-head goal difference; 4) head-to-head goals scored; 5) head-to-head goals allowed; 6) playoff

Positions by round

Team ╲ Round12345678910111213141516171819202122232425262728293031323334
Eding Sport111111221221111
Stade Renard127335453311222
UMS de Loum103554211122333
APEJES Academy10148910564455444
Dragon de Yaoundé11132335646655
Young Sport Academy1218181818101415121210985
Union Douala83787871111131210107
Unisport Bafang1271310101210710107767
Cotonsport13121414835677879
Bamboutos1214161515131294545910
Feutcheu1791010141310141613131311
Les Astres1732278129914131012
Colombe814679161516161415151513
Aigle Royal17111356913131110111214
Canon139101011118889111315
Racing12121467141614151515151515
New Star1212141515181617171717171717
Lion Blessé1214161515161818181818181818
Leader
2017 CAF Champions League or 2017 CAF Confederation Cup
Relegation to Elite Two
Updated to match(es) played on 18 May 2017. Source: Soccerway
gollark: Er, you need three diamonds.
gollark: Where it shines is in performing random useful tasks which there isn't dedicated hardware available for, linking together disparate systems (much more practically than redstone), working as a "microcontroller" to control something based on a bunch of input data, and entertainment-/decorative-type things (displaying stuff on monitors and whatnot, and music with Computronics).
gollark: For example, quarrying. CC has turtles. They can dig things. They can move. You can make a quarry out of this, and people have. But in practice, they're not hugely fast or efficient, and it's hard to make it work well in the face of stuff like server restarts, while a dedicated quarrying device from a mod will handle this fine and probably go faster if you can power it somehow.
gollark: I honestly don't think CC is particularly overpowered even with turtles. While it can technically do basically anything, most bigger packs will have special-purpose devices which are more expensive but do it way better, while CC is very annoying to have work.
gollark: Out of all the available APIs in _G the only ones I can see which allow I/O of some sort directly and don't just make some task you can technically already do more convenient are `fs`, `os`, `redstone`, `http`, and `term`. You can, at most, probably disable `http` and `redstone` without breaking everything horribly, and it would still be annoying.

References

  1. Cameroon 2017, RSSSF.com
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