2001–02 Japan Ice Hockey League season
The 2001–02 Japan Ice Hockey League season was the 36th season of the Japan Ice Hockey League. Six teams participated in the league, and Kokudo Ice Hockey Club won the championship.
Regular season
Team | GP | W | OTW | SOW | SOL | OTL | L | GF | GA | Pts | |
---|---|---|---|---|---|---|---|---|---|---|---|
1. | Nippon Paper Cranes | 40 | 25 | 2 | 1 | 3 | 1 | 8 | 162 | 105 | 59.5 |
2. | Seibu Tetsudo | 40 | 24 | 1 | 3 | 0 | 3 | 9 | 152 | 111 | 57.5 |
3. | Oji Seishi Hockey | 40 | 20 | 2 | 0 | 1 | 2 | 15 | 132 | 127 | 47 |
4. | Kokudo Ice Hockey Club | 40 | 17 | 4 | 0 | 0 | 2 | 17 | 135 | 133 | 44 |
5. | Sapporo Polaris | 40 | 8 | 2 | 1 | 1 | 3 | 25 | 104 | 149 | 25.5 |
6. | Nikkō Ice Bucks | 40 | 6 | 2 | 2 | 2 | 2 | 26 | 103 | 163 | 23 |
Playoffs
Semifinals | Final | ||||||||
1 | Nippon Paper Cranes | 0 | |||||||
4 | Kokudo Ice Hockey Club | 2 | |||||||
1 | Kokudo Ice Hockey Club | 3 | |||||||
2 | Seibu Tetsudo | 2 | |||||||
2 | Seibu Tetsudo | 2 | |||||||
3 | Oji Seishi Hockey | 0 | |||||||
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gollark: Okay, so, different idea: core logic in Rust, maybe use an ECS or something, and see if I can have Lua-based scripting?
gollark: oh dear.
gollark: If I was using Rust, actually, I could make the protocol into tightly packed bincode and thus save on network IO.
External links
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