1999 in Armenian football
1999 in Armenian football was the eighth season of independent football after the split-up from the Soviet Union. The Armenian Premier League for 1999 existed of 10 teams of which the three lowest ranked teams would relegate to the Armenian First League. The seventh ranked team would enter the promotion/relegation play-off with the second ranked team of the First League. Only the winner of that competition was promoted directly.
1999 in Armenian football | ||
---|---|---|
Premier League champions | ||
Shirak | ||
First League champions | ||
Dinamo Yerevan | ||
Armenian Cup winners | ||
Tsement |
Premier League
- Zvartnots-AAL are promoted.
- Kilikia F.C. returned to professional football.
- Erebuni-Homenmen changed their name to Erebuni FC.
- Shirak-2 changed their name to FC Gyumri.
- Karabakh were relocated from Yerevan to Stepanakert.
Pos | Team | Pld | W | D | L | GF | GA | GD | Pts | Qualification or relegation |
---|---|---|---|---|---|---|---|---|---|---|
1 | Shirak (C) | 32 | 23 | 4 | 5 | 93 | 29 | +64 | 73 | Qualification for the Champions League first qualifying round |
2 | Ararat Yerevan | 32 | 22 | 6 | 4 | 63 | 21 | +42 | 72 | Qualification for the UEFA Cup qualifying round |
3 | Tsement Ararat | 32 | 22 | 5 | 5 | 78 | 19 | +59 | 71 | Qualification for the Intertoto Cup First round |
4 | Zvartnots-AAL | 32 | 16 | 6 | 10 | 50 | 38 | +12 | 54 | |
5 | Yerevan | 32 | 15 | 6 | 11 | 60 | 43 | +17 | 51 | |
6 | Erebuni-Homenmen | 32 | 12 | 5 | 15 | 41 | 44 | −3 | 41 | |
7 | Kilikia (R) | 32 | 10 | 4 | 18 | 57 | 55 | +2 | 34 | Forced to play promotion/relegation play-off |
8 | Dvin Artashat (R) | 32 | 2 | 2 | 28 | 20 | 116 | −96 | 8 | Relegated to Armenian First League |
9 | Gyumri (R) | 32 | 2 | 2 | 28 | 23 | 120 | −97 | 8 | |
10 | Karabakh Stepanakert (W) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Expelled during the season due to financial trouble |
Source:
(C) Champion; (R) Relegated; (W) Withdrew.
(C) Champion; (R) Relegated; (W) Withdrew.
Promotion and relegation play-off
Date | Venue | PL Team | Result | FL Team | Information |
---|---|---|---|---|---|
12 December | Armavir | Kilikia | 0-1 | Mika-Kasakh Ashtarak | Mika-Kasakh Ashtarak promoted, Kilikia relegated. |
Top goalscorers
Player | Team | Goals | ||
---|---|---|---|---|
1 | Shirak Sarikyan | Tsement | 21 | |
2 | Arman Karamyan | Kilikia | 20 | |
3 | Arayik Adamyan | Shirak | 16 | |
Mher Avanesyan | Zvartnots-AAL | 16 | ||
Kolya Yepranosyan | Shirak | 16 |
First League
- Dinamo-Energo Yerevan changed its name back to Dinamo Yerevan.
- Arpa returned to professional football.
- In the middle of the season, FC Kasakh was dissolved and its position was taken over with a newly founded FC Mika-Kasakh.
Pos | Team | Pld | W | D | L | GF | GA | GD | Pts | Promotion or qualification |
---|---|---|---|---|---|---|---|---|---|---|
1 | Dinamo Yerevan | 16 | 13 | 0 | 3 | 40 | 14 | +26 | 39 | Promoted to the Armenian Premier League |
2 | Mika-Kasakh | 16 | 11 | 2 | 3 | 34 | 18 | +16 | 35 | Forced to play the promotion/relegation play-off |
3 | Lori | 16 | 9 | 4 | 3 | 32 | 10 | +22 | 31 | |
4 | Lernagorts Kapan | 16 | 7 | 4 | 5 | 41 | 16 | +25 | 25 | |
5 | Nairit | 16 | 7 | 3 | 6 | 23 | 25 | −2 | 24 | |
6 | Karabakh-2 Stepanakert | 16 | 7 | 2 | 7 | 18 | 19 | −1 | 23 | |
7 | FIMA Yerevan | 16 | 4 | 3 | 9 | 12 | 31 | −19 | 15 | |
8 | Arpa | 16 | 2 | 2 | 12 | 11 | 46 | −35 | 8 | |
9 | Moush Kasakh | 16 | 1 | 2 | 13 | 6 | 42 | −36 | 5 | |
10 | Alashkert | 0 | – | – | – | – | – | — | 0 | Withdrew from competition |
11 | SKVV Yerevan | 0 | – | – | – | – | – | — | 0 | |
12 | Nig Aparan | 0 | – | – | – | – | – | — | 0 |
Source:
Armenia Cup
Quarter finals | ||
---|---|---|
Dvin Artashat | 0 - 4 0 - 2 | Tsement |
Yerevan | 1 - 0 1 - 2 | Kilikia |
Ararat Yerevan | 1 - 1 0 - 1 | Erebuni |
Zvartnots-AAL | 2 - 1 0 - 1 | Shirak |
Semi finals | ||
Erebuni | 2 - 4 2 - 3 | Tsement |
Shirak | 3 - 1 0 - 1 | Yerevan |
Final | ||
Tsement | 3 - 2 | Shirak |
gollark: Yes.
gollark: Legacy code, beeoid. It's a complex platform.
gollark: This is a possible possibility, yes.
gollark: which could possibly be cool.
gollark: In my `writing_ideas` notes which will probably never be written I have> The world is a simulation, and a very buggy one. You can phase through walls if you walk through them at just the right angle wearing certain colors of T-shirt. Why is the clothing tear resistance code tied into collision detection? Why does it care about color? Nobody knows; it's filled with bizarre legacy code. Occasionally someone finds a really exploitable issue, runs off to certain regions of the world to “test things”, and disappears. Perhaps they manage to escape into reality somehow. Perhaps they're somehow “hired” by the admins to patch further issues. Perhaps they're just deleted to preserve stability.
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