1996 Nippon Professional Baseball season
The 1996 Nippon Professional Baseball season was the 47th season of operation for the league.
1996 NPB season | |
---|---|
League | Nippon Professional Baseball |
Sport | Baseball |
Regular Season | |
Season MVP | CL: Hideki Matsui (YOM) PL: Ichiro Suzuki (ORI) |
League Postseason | |
CL champions | Yomiuri Giants |
CL runners-up | Chunichi Dragons |
PL champions | Orix BlueWave |
PL runners-up | Nippon-Ham Fighters |
Japan Series | |
Champions | Orix BlueWave |
Runners-up | Yomiuri Giants |
Finals MVP | Troy Neel (ORI) |
Regular season standings
Central League
Central League[1] | G | W | L | T | Pct. | GB |
---|---|---|---|---|---|---|
Yomiuri Giants | 130 | 77 | 53 | 0 | .592 | -- |
Chunichi Dragons | 130 | 72 | 58 | 0 | .554 | 5.0 |
Hiroshima Toyo Carp | 130 | 71 | 59 | 0 | .546 | 6.0 |
Yakult Swallows | 130 | 61 | 69 | 0 | .469 | 16.0 |
Yokohama BayStars | 130 | 55 | 75 | 0 | .423 | 22.0 |
Hanshin Tigers | 130 | 54 | 76 | 0 | .415 | 23.0 |
Pacific League
Pacific League[2] | G | W | L | T | Pct. | GB |
---|---|---|---|---|---|---|
Orix BlueWave | 130 | 74 | 50 | 6 | .597 | -- |
Nippon-Ham Fighters | 130 | 68 | 58 | 4 | .540 | 7.0 |
Seibu Lions | 130 | 62 | 64 | 4 | .492 | 13.0 |
Kintetsu Buffaloes | 130 | 62 | 67 | 1 | .481 | 14.5 |
Chiba Lotte Marines | 130 | 60 | 67 | 3 | .472 | 15.5 |
Fukuoka Daiei Hawks | 130 | 54 | 74 | 2 | .422 | 22.0 |
Japan Series
PL Orix BlueWave (4) vs. CL Yomiuri Giants (1)
Game | Date | Score | Location | Time | Attendance |
---|---|---|---|---|---|
1 | October 19 | Orix BlueWave – 4, Yomiuri Giants – 3 | Tokyo Dome | 3:42 | 45,121[3] |
2 | October 20 | Orix BlueWave – 2, Yomiuri Giants – 0 | Tokyo Dome | 2:56 | 45,086[3] |
3 | October 22 | Yomiuri Giants – 2, Orix BlueWave – 5 | Green Stadium Kobe | 2:56 | 33,026[3] |
4 | October 23 | Yomiuri Giants – 5, Orix BlueWave – 1 | Green Stadium Kobe | 3:25 | 33,070[3] |
5 | October 24 | Yomiuri Giants – 2, Orix BlueWave – 5 | Green Stadium Kobe | 3:26 | 33,222[3] |
gollark: Oops, sorry, code error, it's (x - 2) * -1 / 1.8144e+5 * (x - 3) * (x - 4) * (x - 5) * (x - 6) * (x - 7) * (x - 8) * (x - 9) * (x - 10) + (x - 1) / 13440 * (x - 3) * (x - 4) * (x - 5) * (x - 6) * (x - 7) * (x - 8) * (x - 9) * (x - 10) + (x - 1) * -1 / 2016 * (x - 2) * (x - 4) * (x - 5) * (x - 6) * (x - 7) * (x - 8) * (x - 9) * (x - 10) + (x - 1) * 7 / 4320 * (x - 2) * (x - 3) * (x - 5) * (x - 6) * (x - 7) * (x - 8) * (x - 9) * (x - 10) + (x - 1) * -11 / 2880 * (x - 2) * (x - 3) * (x - 4) * (x - 6) * (x - 7) * (x - 8) * (x - 9) * (x - 10) + (x - 1) * 13 / 2880 * (x - 2) * (x - 3) * (x - 4) * (x - 5) * (x - 7) * (x - 8) * (x - 9) * (x - 10) + (x - 1) * -17 / 4320 * (x - 2) * (x - 3) * (x - 4) * (x - 5) * (x - 6) * (x - 8) * (x - 9) * (x - 10) + (x - 1) * 19 / 10080 * (x - 2) * (x - 3) * (x - 4) * (x - 5) * (x - 6) * (x - 7) * (x - 9) * (x - 10) + (x - 1) * -23 / 40320 * (x - 2) * (x - 3) * (x - 4) * (x - 5) * (x - 6) * (x - 7) * (x - 8) * (x - 10) + (x - 1) * 29 / 3.6288e+5 * (x - 2) * (x - 3) * (x - 4) * (x - 5) * (x - 6) * (x - 7) * (x - 8) * (x - 9).
gollark: This is such an elegant, clear and useful™ formula.
gollark: y = (x - 3) * -1 / 2.14708725e+8 * (x - 5) * (x - 7) * (x - 11) * (x - 13) * (x - 17) * (x - 19) * (x - 23) * (x - 29) + (x - 2) / 3.72736e+7 * (x - 5) * (x - 7) * (x - 11) * (x - 13) * (x - 17) * (x - 19) * (x - 23) * (x - 29) + (x - 2) * -1 / 1.3934592e+7 * (x - 3) * (x - 7) * (x - 11) * (x - 13) * (x - 17) * (x - 19) * (x - 23) * (x - 29) + (x - 2) / 1.01376e+7 * (x - 3) * (x - 5) * (x - 11) * (x - 13) * (x - 17) * (x - 19) * (x - 23) * (x - 29) + (x - 2) * -5 / 3.5831808e+7 * (x - 3) * (x - 5) * (x - 7) * (x - 13) * (x - 17) * (x - 19) * (x - 23) * (x - 29) + (x - 2) / 6.7584e+6 * (x - 3) * (x - 5) * (x - 7) * (x - 11) * (x - 17) * (x - 19) * (x - 23) * (x - 29) + (x - 2) * -1 / 1.24416e+7 * (x - 3) * (x - 5) * (x - 7) * (x - 11) * (x - 13) * (x - 19) * (x - 23) * (x - 29) + (x - 2) / 2.193408e+7 * (x - 3) * (x - 5) * (x - 7) * (x - 11) * (x - 13) * (x - 17) * (x - 23) * (x - 29) + (x - 2) * -1 / 2.322432e+8 * (x - 3) * (x - 5) * (x - 7) * (x - 11) * (x - 13) * (x - 17) * (x - 19) * (x - 29) + (x - 2) / 7.685922816e+9 * (x - 3) * (x - 5) * (x - 7) * (x - 11) * (x - 13) * (x - 17) * (x - 19) * (x - 23)for instance.
gollark: > Factorials can be defined with an integral, so you could theoretically add x! to your y?My thing can EVEN make a formula for prime numbers! Specifically a small set of ones you supply beforehand!
gollark: What's a smooth? What's a R^n? What's a limit epsilon something something?
See also
References
- http://npb.jp/bis/yearly/centralleague_1996.html
- http://npb.jp/bis/yearly/pacificleague_1996.html
- 1996年度日本シリーズ 試合結果 (in Japanese). Nippon Professional Baseball. Retrieved February 3, 2018.
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