1995–96 Tunisian Ligue Professionnelle 1
The 1995–96 Tunisian Ligue Professionnelle 1 season was the 70th season of top-tier football in Tunisia.
Season | 1995–96 |
---|---|
Champions | Club Africain |
Relegated | CS Hammam-Lif AS Gabès |
Champions League | Club Africain |
Cup Winners' Cup | Étoile du Sahel |
CAF Cup | Espérance de Tunis |
Matches played | 182 |
Goals scored | 407 (2.24 per match) |
Top goalscorer | Sami Touati (17 goals) |
Biggest home win | CA 7–0 OK |
Biggest away win | ST 2–6 ESS |
Highest scoring | ST 2–6 ESS |
← 1994–95 1996–97 → |
Results
League table
Pos | Team | Pld | W | D | L | GF | GA | GD | Pts | Qualification or relegation |
---|---|---|---|---|---|---|---|---|---|---|
1 | Club Africain | 26 | 19 | 6 | 1 | 49 | 7 | +42 | 63 | Qualification to the 1997 CAF Champions League |
2 | Étoile du Sahel | 26 | 17 | 7 | 2 | 45 | 12 | +33 | 58 | Qualification to the 1997 African Cup Winners' Cup |
3 | Espérance de Tunis | 26 | 15 | 7 | 4 | 36 | 21 | +15 | 52 | Qualification to the 1997 CAF Cup |
4 | CS Sfaxien | 26 | 11 | 5 | 10 | 36 | 32 | +4 | 38 | |
5 | JS Kairouan | 26 | 9 | 8 | 9 | 31 | 34 | −3 | 35 | |
6 | ES Zarzis | 26 | 9 | 5 | 12 | 27 | 28 | −1 | 32 | |
7 | Olympique Béja | 26 | 8 | 7 | 11 | 24 | 26 | −2 | 31 | |
8 | Stade Tunisien | 26 | 9 | 3 | 14 | 24 | 32 | −8 | 30 | |
9 | CA Bizertin | 26 | 7 | 9 | 10 | 21 | 30 | −9 | 30 | |
10 | AS Marsa | 26 | 7 | 9 | 10 | 26 | 25 | +1 | 30 | |
11 | CO Transports | 26 | 8 | 5 | 13 | 29 | 41 | −12 | 29 | |
12 | Olympique du Kef | 26 | 6 | 8 | 12 | 22 | 45 | −23 | 26 | |
13 | CS Hammam-Lif | 26 | 6 | 8 | 12 | 22 | 30 | −8 | 26 | Relegation to the Tunisian Ligue Professionnelle 2 |
14 | AS Gabès | 26 | 6 | 3 | 17 | 15 | 44 | −29 | 21 |
Source: Ligue 1
Rules for classification: 1) points; 2) goal difference; 3) number of goals scored.
Rules for classification: 1) points; 2) goal difference; 3) number of goals scored.
Result table
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gollark: So why should some things get "priorities" or something? Shouldn't it just try and do whatever it has to do to do what the player wants in the order which minimizes cost?
gollark: Shouldn't it just do things as requested, instead of randomly doing whatever?
References
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