1966 in Japanese football
Japan Soccer League
Pos | Team | Pld | W | D | L | GF | GA | GD | Pts | Qualification |
---|---|---|---|---|---|---|---|---|---|---|
1 | Toyo Industries | 14 | 12 | 1 | 1 | 43 | 6 | +37 | 25 | Champions |
2 | Yawata Steel | 14 | 10 | 1 | 3 | 33 | 16 | +17 | 21 | |
3 | Furukawa Electric | 14 | 9 | 2 | 3 | 30 | 17 | +13 | 20 | |
4 | Mitsubishi Motors | 14 | 8 | 2 | 4 | 24 | 24 | 0 | 18 | |
5 | Hitachi | 14 | 5 | 3 | 6 | 24 | 28 | −4 | 13 | |
6 | Toyoda Automatic Loom Works | 14 | 2 | 3 | 9 | 10 | 29 | −19 | 7 | |
7 | Nagoya Mutual Bank | 14 | 2 | 0 | 12 | 12 | 34 | −22 | 4 | To Promotion/Relegation Series |
8 | Yanmar Diesel | 14 | 1 | 2 | 11 | 7 | 29 | −22 | 4 |
Source:
Japanese Regional Leagues
Emperor's Cup
Waseda University | 3-2 | Toyo Industries |
---|---|---|
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National team
Results
1966.12.11 | Japan | 3-1 | Iran | Bangkok, Thailand |
Kamamoto Sugiyama Ogi |
JFA | ? |
Attendance: 10,000 |
1966.12.16 | Japan | 5-1 | Singapore | Bangkok, Thailand |
Kamamoto T. Miyamoto Watanabe Sugiyama |
JFA | ? |
Attendance: 5,000 |
Players statistics
Player | -1965 | 12.10 | 12.11 | 12.14 | 12.16 | 12.17 | 12.18 | 12.19 | 1966 | Total |
Shigeo Yaegashi | 36(11) | O | O | - | - | - | - | - | 2(0) | 38(11) |
Masakatsu Miyamoto | 30(1) | - | O | O | O | O | - | O | 5(0) | 35(1) |
Masashi Watanabe | 29(9) | - | - | - | O(1) | - | O | - | 2(1) | 31(10) |
Teruki Miyamoto | 23(7) | O(2) | O | O | O(1) | O | - | - | 5(3) | 28(10) |
Ryuichi Sugiyama | 20(5) | O | O(1) | O | O(1) | - | O | O | 6(2) | 26(7) |
Ryozo Suzuki | 16(0) | - | O | O | O | O | O | O | 6(0) | 22(0) |
Hiroshi Katayama | 15(0) | O | O | O | O | O | O | - | 6(0) | 21(0) |
Kunishige Kamamoto | 5(4) | O | O(1) | O(1) | O(2) | O(1) | O | O(1) | 7(6) | 12(10) |
Yoshitada Yamaguchi | 5(0) | O | O | O | O | O | O | O | 7(0) | 12(0) |
Kenzo Yokoyama | 5(0) | O | O | O | O | O | O | - | 6(0) | 11(0) |
Aritatsu Ogi | 4(0) | O | O(1) | O | O | O(1) | O | O | 7(2) | 11(2) |
Hisao Kami | 4(0) | O | O | O | O | - | - | O | 5(0) | 9(0) |
Yasuyuki Kuwahara | 0(0) | - | - | O | - | O(2) | O | O | 4(2) | 4(2) |
Ikuo Matsumoto | 0(0) | O | O | O | - | O(1) | - | - | 4(1) | 4(1) |
Takaji Mori | 0(0) | - | - | - | O | O | O | O | 4(0) | 4(0) |
Kazuo Imanishi | 0(0) | O | - | - | - | O | O | - | 3(0) | 3(0) |
Takeo Kimura | 0(0) | - | - | - | - | O | - | O(1) | 2(1) | 2(1) |
Masahiro Hamazaki | 0(0) | - | - | - | O | - | - | O | 2(0) | 2(0) |
gollark: They can't really test for subtle bias.
gollark: Open source does not guarantee what the server is actually running.
gollark: Why would anyone trust the lottery thing? Or use it at all, even.
gollark: Consistently increasing RAM use and memory allocation per second?
gollark: Mostly game internals, and they somehow manage to consistently worsen things.
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