11th Kisei
The 11th Kisei was the 11th edition of the Kisei tournament. Since Koichi Kobayashi won the previous year, he is given an automatic place in the final. Eleven players battled in a knockout tournament to decide the final 2. Those two would then play each other in a best-of-3 match to decide who would face Kobayashi. Masaki Takemiya became the challenger after beating Hideo Otake 2 games to 1, but he would lose to Kobayashi 4 games to 1 in the final.
Tournament
Round of 16 | Quarter-finals | Semi-finals | Final | |||||||||||
Goro Miyazawa 7 dan | 1 | |||||||||||||
Ikuro Ishigure 9 dan | 0 | |||||||||||||
Goro Miyazawa 7 dan | 0 | |||||||||||||
Cho Chikun Gosei | 1 | |||||||||||||
Cho Chikun Gosei | 1 | |||||||||||||
- | 0 | |||||||||||||
Cho Chikun Gosei | 0 | |||||||||||||
Masaki Takemiya Honinbo | 1 | |||||||||||||
Shoichi Takagi 9 dan | 1 | |||||||||||||
Yasumasa Hane 9 dan | 0 | |||||||||||||
Shoichi Takagi 9 dan | 0 | |||||||||||||
Masaki Takemiya Honinbo | 1 | |||||||||||||
Masaki Takemiya Honinbo | 1 | |||||||||||||
- | 0 | |||||||||||||
Masaki Takemiya Honinbo | 2 | |||||||||||||
Hideo Otake 9 dan | 1 | |||||||||||||
Hauro Kamimura 8 dan | 1 | |||||||||||||
- | 0 | |||||||||||||
Hauro Kamimura 8 dan | 0 | |||||||||||||
Noboru Ishikura 5 dan | 1 | |||||||||||||
Noboru Ishikura 5 dan | 1 | |||||||||||||
- | 0 | |||||||||||||
Noboru Ishikura 5 dan | 0 | |||||||||||||
Hideo Otake 9 dan | 1 | |||||||||||||
Hideo Otake 9 dan | 1 | |||||||||||||
O Rissei 8 dan | 0 | |||||||||||||
Hideo Otake 9 dan | 1 | |||||||||||||
Masao Kato Meijin | 0 | |||||||||||||
Masao Kato Meijin | 1 | |||||||||||||
- | 0 | |||||||||||||
Challenger finals
Masaki Takemiya Honinbo | W+R | W+R | 2 | |
Hideo Otake 9 dan | W+3.5 | 1 |
Finals
Koichi Kobayashi (Kisei) | W+4.5 | W+R | W+R | W+3.5 | 4 | |||
Masaki Takemiya (Challenger) | W+3.5 | 1 |
gollark: What modpack?
gollark: In creative mode, or what?
gollark: AE2 autocrafting is *reasonably fast*, and it can run through complex trees of intermediate products without the hassle of a billion slower pipes.
gollark: No, AE2 is probably still better.
gollark: Because, as I said, OC involves loads of random parts which you don't need many of, so it's more efficient to manufacture it on general-purpose manufacturing equipment than to make a complex expensive special-purpose factory for every random part.
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