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Whenever I play a PC game which supports playing multiplayer, say Quake 3, when I put the multiplayer option to 'Internet', the game manages to access the game's server and get the list of games available.
But when I set the option to 'LAN', the game is unable to retrieve the list of games available. But note that if I directly enter the IP address of the LAN server where the game is hosted, I'm able to connect and play.
It's the same problem (list of LAN games not showing up) irrespective of whether the Windows Firewall is on/off and I don't have any antivirus running either. What could be the problem here ? It must be something specific to LAN connections that's causing this. Are the intranet settings out of order ? What could I do to set the settings right ?
1This problem likely varies from game to game (or publisher to publisher), so your best bet is to check support for that specific game. you may have to change windows firewall settings to allow broadcast discovery using whatever protocol that specific game implements. – Frank Thomas – 2015-07-08T11:48:24.493
It's the same for all the games I play (though admittedly I play only retro games from the early 2000s). – Aniruddha Varma – 2015-07-08T15:15:52.193