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Possible Duplicate:
When installing Windows 7 or Vista, does the language, version, architecture (64-bit or 32-bit) or source (OEM, retail, or MSDN) matter?
I've purchased a retail license of Windows 7 Ultimate for my machine at home.
I'm thinking of creating a dual-boot install:
- 64-bit install for work apps (need the RAM for virtual machines and RAMDisk)
- 32-bit install for entertainment apps (Media Centre, games, etc)
How does retail licensing work in such situations?
Can I activate the same license on both installations?
Edit:
I would like to add that I want to have separate partitions for work and play.
1Game will work better with more RAM, so 64 bit for games would be better. I see no arguments to not go fully in 64 bit. – Michael B. – 2009-08-31T20:45:16.920
1Aren't the 64-bit and 32-bit installation discs sold separately? You would get seperate keys in this case, but in the case of the RTM, the codes worked on either version, so it'll likely be the case on the final version. Don't install both though if you don't have to. 64-bit works fine for everything, including games. I've been using it for months and have never had a "32-bit issue". – Will Eddins – 2009-08-31T20:57:29.267
264bit and 32bit are only separated for OEM versions (or were for Vista) all the data is on the disc for all versions, the serial number just changes what gets installed. – salmonmoose – 2009-09-01T09:58:18.060
@Livinloud: Some games I own don't support 64-bit OS – Arnold Zokas – 2009-09-01T11:21:56.627
2@ArnieZ: 32-bit apps will run under the 64-bit version of Windows. – Powerlord – 2009-09-01T14:40:39.813
@R. Bemrose: Properly coded apps - yes. Badly coded games that search specifically for 32-bit paths dlls, etc - no. I speak from experience. – Arnold Zokas – 2009-09-01T14:49:56.197