Author of:
Principle of Maximum Opportunity in C++ (en)
multithreading in games. (en)
arbres proceduraux (fr)
raytracer tutoriel (fr)
have contributed extensively to real time rendering core of:
http://www.lumenrt.com
http://www.e-onsoftware.com/products/vue/ (versions 7 to 10)
blog: https://motsd1inge.wordpress.com/
Employment:
e-on software
tri-Ace
Silicon Studio