In most cases no.
The largest torrent communities do not allow any type malicious activities and uploaders are most of the time very trusted members of the community. Any attempts to spread anything are countered very fast.
Of course, a smaller site can have the objective to trap and infect users, but it will be fast to spot and the community will know.
As for the actual cracked software, the main groups that are now mostly veterans in the industry do not add any type of spyware in their releases. The exceptions to this are so few that you can count them by fingers compared to the thousands of releases done by each group.
Note that anti-viruses can detect a group release as dangerous, but that is normal behavior.
Why do the groups do it ? Well, because they can and because it teaches a lesson to the developers. Developers since many years ago focus on anti-piracy instead of the quality of the product. They end up making DRMs so bad that not even legit buyers can properly use the product (see examples like securom). Contrary to that, the ones that invested in product quality instead of copy protection and did not even use a copy protection had larger sales than the over-protected ones. So the DRM-supporting developers defeated themselves because they had no desire to make a good product and they wanted only massive sales instead. The situation is becoming even worse today with the all games going MMO and software going sub-based system. Developers scam the clients out of their money with pre-release packs and then the client ends up with a disaster of a product (see the recent example - Fallout 76 aka Failout 76).
Yes, there is a reputation system between the big groups and practically who releases something first has the biggest rep, but sometimes they can hurry to much and have a bugged result, in which case another group makes a 'proper' release and bashes a little the initial group. Such cases are relatively rare though.
As for the clients, in many cases (and since many years back) it is more convenient to use such a software because it's actually cleaner than the original. All the crapware that could interfere with the functionality of other things is removed and you get what you would actually want: a working game or program that does not break anything else in order to work. Many preferred years back to actually get (buy) the original games but use a cracked version because it actually worked better and did not break anything in the system.
Note GOG (Good Old Games) managed to make deals with the big companies and what they actually sell is copy-protection free. This is a big thing, very helpful for users overall.
So form a security perspective, as example, I can hands down say that a release from a group (or an official GOG one) is safer to use than the original, even today. Today copy protections are less system-damaging overall, but you still usually have to install various game clients or other programs just to make your original games work and in many cases you need constant internet connection which is another inconvenient. Each big company has its game client so you'll end up pretty much with about 10 useless things running in background only for your favorite games to work.