Console Edition:Tutorials/Potentially Dangerous Versions
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Below is a list of versions that can corrupt or damage your world and versions that cause crashes. If the given version affects entities, blocks etc. in the way you wouldn't like to and still want to play on that version, keep them in unloaded chunks and remove them from your spawn chunks before updating.
Danger Definitions
| Dangers | Meaning |
|---|---|
| System Threat | Harms or crashes the device running the game. |
| Hardlock | Damages the world making it permanently unplayable. |
| Softlock | Damages the world in a way that retains all data, but severely inhibits or completely prevents gameplay (e.g. crash loop). |
| Chunk Corruption | Damages the world by deleting or modifying chunks. |
| World Files | Damages world settings or other miscellaneous world data, such as player inventories, maps, etc. |
| Crash | Causes the game to crash once. See Softlock for crash loops. |
| Performance | Decreases the performance of the world. |
| Player Death | Is able to kill the player in an unintended fashion. |
| Item Damage | Damages items in the world. |
| Block Damage | Damages blocks in the world, and/or discontinued block combinations. |
| Entity Damage | Damages entities in the world. |
Pre-Release
| Version | Issue | Bug Report | Danger |
|---|---|---|---|
| 1.66.0033.0 - 1.66.0035.0 | Player data is stored as Player_[xuid].dat, this was changed in 0.66.0054.0 and beyond to [xuid].dat meaning player file will be reset. | N/A | World Files |
| 0.66.0054.0 | Entering and exiting an inventory whilst a hint is being displayed, crashes the game | N/A | Crash |
Release
| Version | Issue | Bug Report | Danger |
|---|---|---|---|
| TU19 | Removing the block that an item frame with a map inside of is attached to will crash the game. | N/A | Crash |
| Dispensing liquids into a block crashes the game. | N/A | Crash | |
| Attempting to place or destroying a boat with a hazard - cactus, fire, lava and explosions - will crash the game. | N/A | Crash | |
| TU19 - TU24 | Shooting an arrow from a dispenser igniting it and then it hitting TNT, crashes the game. | N/A | Crash |
| TU31 | Placing a bed on a snow layer crashes the game. | N/A | Crash |
| The End shrank by a block on each side, meaning blocks previously placed at the edge can no longer be interacted with. | MCCE-829 | Item Damage | |
| TU48 | Attempting to place a sign on top of tall grass or tall ferns crashes the game. | N/A | Crash |
| TU53 | Items in the player off-hand are not dropped on death, deleting them. | MCCE-4793 | Item Damage |
| TU54 | Placed shukers have their inventory deleted when updated into this version | MCCE-4793 | Item Damage |
| TU57 - TU61 | Placing a bed next to a cactus crashes the game. | MCCE-6531 | Crash |
| Dispensers & Droppers can no longer be quasi-powered, (Potentially breaking redstone machines). | MCCE-5765 | Block + Item Damage | |
| TU57 - TU62 | Updating cooked fish from before TU31 softlocks the world if loaded. | MCCE-6531 | Softlock |
| TU60 - TU61 | Cauldrons no longer movable, (Potentially breaking redstone machines). | MCCE-6589 | Block + Item Damage |
| TU69 - TU70 | Dropping an anvil onto a sea pickle crashes the game | MCCE-8127 | Crash |