Young Steel Dragon (5e Creature)
Young Steel Dragon
Large dragon, lawful good Armor Class 18 (natural armour)
Saving Throws Dex +5, Con +9, Wis +5, Cha +8 Determination. The dragon has advantage on saving throws against being charmed or frightened. ACTIONSMultiattack. The dragon makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage. Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage. Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons: Acid Breath. The dragon exhales acid in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.
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