Yellow Dragon Wyrmling (5e Creature)

Yellow Dragon Wyrmling

Medium dragon, chaotic evil


Armor Class 17 (natural armour)
Hit Points 33 (6d8 + 6)
Speed 30 ft., fly 60 ft., swim 30 ft.


STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 13 (+1) 12 (+1) 11 (+0) 15 (+2)

Saving Throws Dex +4, Con +3, Wis +2, Cha +4
Skills Perception +4, Stealth +4
Damage Immunities lightning
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge 2 (450 XP)


Amphibious. The dragon can breathe air and water.

ACTIONS

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) lightning damage.

Lightning Breath (Recharge 5-6). The dragon exhales lightning in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) lightning damage on a failed save, or half as much damage on a successful one.


See Dragons (5e Creature)


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gollark: ...
gollark: So now you have *several* systems because of vastly different combat!
gollark: What would actually work as a setting for an eldræversal RPG anyway? One of those mercenary companies or something?
gollark: No, eldræ are immortal in the sense of not naturally dying.
gollark: Luck and caution, probably.
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