Wounded Condition (5e Variant Rule)
Wounded
Creatures can become wounded from attacks, spells, or other hazards. Creatures must pass a Constitution saving throw (DC set by the effect). A wounded creature takes 1 damage, unless otherwise stated, at the end of its turn every round until it is healed by magical means or it makes a successful Medicine check, DC set by the effect.
Back to Main Page → 5e Homebrew → Rules
gollark: ???
gollark: <:pbanj:486393042811748359> <<:pbanj:486393042811748359>445016914125783043>
gollark: <:pbanj:445016914125783043>
gollark: <:blobaww:445018244689035265> <:blobangry:445017002575265812>
gollark: <:pbanj:486393042811748359> <<:pbanj:486393042811748359>445016914125783043> <:ninja:445055784057962497> <:insane:455119246310244362> <:chips:453465151132139521>
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.