5e Rules

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Variant Rules

Downtime Activities

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Supplemental Combat Actions

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Weapon Properties

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Skills

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Supplemental Variant Rules

A supplemental variant rule can be implemented into a campaign with little or no change in the core dynamics. These rules cover an area that the core rules do not cover or do not cover well.

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Transformational Variant Rules

A transformational variant rule, when implemented into a campaign, will change the core dynamics. These rules change the core rules to make them more playable or more realistic while staying within the d20 framework.

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Radical Variant Rules

These are variants which completely overhaul the mechanics of the game both large and small, and often bear only a resemblance to the d20 system.

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Not-Categorized

These have yet to be categorized for how they implement into typical D&D rules. Please help and categorize these.

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Incomplete

Variant rules with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.

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View recent changes for all variant rules

gollark: Data science is an A-level?
gollark: Oh, you do computer science? I picked that as my A-level option for next year, not very sure if it's actually a good/sensible, er, course, though.
gollark: I would probably just go for "make a library and stick that in every program", but this works to.
gollark: I see. It sounds like an interesting project.
gollark: Also, like I said, it doesn't make sense to go separately into a mine for diamonds then iron.
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