Witcher Potions and Alchemy (5e Variant Rule)
Potions and Alchemy (based on the Witcher)
This page will describe a variation on the base rules to overhaul the potion and alchemy system of the system that frankly dosent work. This will be roughly based on the Witcher series
the main changes this rule variation is to make the potion recipes easier to keep track of. descriptions of each of the ingredients and also a new system to make it easier to keep track and use your potions
Ingredients
Potions
Potion | Effect | Ingredients | Preparation | Taste | Buying price | Selling price |
---|---|---|---|---|---|---|
Swollow | Example | Example | Example | Example | Example | Example |
Cat | Example | Example | Example | Example | Example | Example |
Thunderbolt | Example | Example | Example | Example | Example | Example |
White Honey | Example | Example | Example | Example | Example | Example |
teir 1
name, effect, ingredents, preperation, taste, buying, selling
Cat
Swollow
Thunderbolt
White Honey
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gollark: It uses SlightyRandom\™ technology and sources its entropy from events.
gollark: No, actually.
gollark: PotatOS even has its own "random" number generator!
gollark: Probably not.
gollark: I wonder if TempleOS runs on Lunatic86.
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