Whirling Axes (3.5e Equipment)

Whirling Axes: These Axes are built to be tossed at incredible speed and to recoil back to it's weilder in a spinning fashion, these large axes are built with a ringlike hilt surrounding the hilt which allows it to spin at incredibly rapid speeds. This Weapon's intense speed and buzzaw like movements grant it the Speed Weapon enhancement.

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25 lb. crit x4. range 60. 2d8 slashing damage. hardness 20. Exotic one handed thrown.

Though the Whirling Axes can be used in melee, it is not designed for such a purpose. When used as a melee weapon, treat the Whirling Axes as an improvised weapon (you take a -4 penalty on attack rolls).

Returning Throw: You can throw a Whirling Axes such that it will return to you. Performing a returning throw is a standard action. The Whirling Axes will fly back to the space it was thrown from at the beginning of your next turn. If you still occupy that square, you can catch it as a free action with a DC 10 Dexterity check (failure means it just lands on the ground next to you) and it will be ready to be used again. If there is anything in the way between the point the Whirling Axes was thrown to and the point it was thrown from, the Whirling Axes has a chance to hit them.

You must have proficiency with the boomerang to perform a returning throw.

Returning Bank Throw: Combine the returning and bank throw techniques. This is a standard action, your target receives no cover bonus to his AC. The Whirling Axes will fly back to the space it was thrown from at the beginning of your next turn. If you still occupy that square, you can catch it as a free action with a DC 10 Dexterity check (failure means it just lands on the ground next to you) and it will be ready to be used again. If there is anything in the way between the point the Whirling Axes was thrown to and the point it was thrown from, the Whirling Axes has a chance to hit them.

You must have proficiency with the boomerang to perform a returning bank throw.

CL <!-Caster level for creation-->;


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