Wereape (5e Creature)

Wereape

Medium humanoid (human, shapechanger), neutral


Armor Class 12 in humanoid form, 13 in hybrid form (natural armor)
Hit Points 65 (10d8 + 20)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 14 (+2) 10 (+0) 13 (+1) 10 (+0)

Skills Athletics +5, Perception +3
Damage Immunities bludgeoning, piercing and slashing from nonmagical attacks that aren't silvered
Senses passive Perception 13
Languages Common (can't speak in ape form)
Challenge 4 (1,100 XP)


Shapechanger. The wereape can use its action to polymorph into an ape-humanoid hybrid or into an ape, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

ACTIONS

Multiattack. The wereape makes two attacks, only one of which can be a bite.

Bite (Ape or Humanoid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with wereape lycanthropy.

Fist (Ape or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.

Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.


Wereapes are savage, yet secretive lycanthropes. In humanoid form, wereapes are muscular and hairy, and they often rest their hands on the ground as they walk. In animal form, a wereape becomes covered in fur and its teeth become much longer and sharper. Most wereapes do battle in hybrid form, where they can make full use of their natural abilities.
Wereapes are usually found in jungles, living and hunting in clans composed of several family groups. The act of passing on the curse of wereape lycanthropy is seen as extending an invitation to join the wereape's family, so it is usually only done between close friends or lovers.

Characters as Wereapes

The character gains a Strength of 16 if his or her score isn't already higher, and a +1 bonus to AC while in ape or hybrid form (from natural armor). Attack and damage rolls for the natural weapons are based on Strength.


Back to Main Page 5e Homebrew 5e Creatures

gollark: We could use Lua. Lua is very easy to sandbox.
gollark: Why did states happen in the *first* place if they aren't good and there's a stable alternative?
gollark: > Collectivization will take place naturally as soon as state coercion is over, the workers themselveswill own their workplaces as the capitalists will no longer have any control over them. This iswhat happened during the Spanish Revolution of 1936, during which workers and farmers seized andmanaged the means of production collectively. For those capitalists who had a good attitude towardsworkers before the revolution, there was also a place - they joined the horizontal labor collectivesUm. This seems optimistic.
gollark: > "Legally anyone can start their own business. Just launch a company!”. These words oftenmentioned by the fans of capitalism are very easy to counter, because they have a huge flaw. Namely,if everyone started a company, who would work for all these companiesThis is a bizarre objection. At the somewhat extreme end, stuff *could* probably still work fine if the majority of people were contracted out for work instead of acting as employees directly.
gollark: The hierarchical direct democracy thing it describes doesn't seem like a very complete or effective coordination mechanism, and it seems like it could easily create unfreedom.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.