Water Element (Planar Travel Supplement)

Water

Water as an element means that the Planar Form is the embodiment of water, bringing the fury and deception of the sea with it. Water is known for its "wave" attacks, which hit multiple enemies with a single sweep.

Allied Elements

Ice, Dark, Arcane

Elemental Effect: Wave

Wave (divider): An attack with the wave effect hits a number of enemies equal to the attacker's Magic attribute divided by "divider". If "divider" is 0, then the attack is assumed to hit all enemies.

Abilities

Rain Drop

Name: Rain Drop
Element: Water
Required Level: 0
Required Abilities: None
Ability Point Cost: 0
Number of Uses
Per Combat:
20
Description: Miss 4, Crit 21, Dmg 2D4 + Magic

Rain Fall

Name: Rain Fall
Element: Water
Required Level: 2
Required Abilities: Rain Drop
Ability Point Cost: 6
Number of Uses
Per Combat:
20
Description: Miss 4, Crit 20, Dmg 4D4 + Magic

Rain Storm

Name: Rain Storm
Element: Water
Required Level: 3
Required Abilities: Rain Fall
Ability Point Cost: 11
Number of Uses
Per Combat:
15
Description: Miss 4, Crit 20, Dmg 6D4 + Magic

Mist

Name: Mist
Element: Water
Required Level: 1
Required Abilities: None
Ability Point Cost: 1
Number of Uses
Per Combat:
5
Description: Increases all opponent's miss chance on you by 1 (Max + 10).

Wave

Name: Wave
Element: Water
Required Level: 2
Required Abilities: Rain Drop
Ability Point Cost: 5
Number of Uses
Per Combat:
10
Description: Miss 0, Crit 20, Dmg 1D4 + Attack, Wave(3)

Great Wave

Name: Great Wave
Element: Water
Required Level: 4
Required Abilities: Wave
Ability Point Cost: 15
Number of Uses
Per Combat:
8
Description: Miss 0, Crit 20, Dmg 5D4 + Attack, Wave(2)

Tidal Wave

Name: Tidal Wave
Element: Water
Required Level: 7
Required Abilities: Great Wave
Ability Point Cost: 28
Number of Uses
Per Combat:
3
Description: Miss 0, Crit 20, Dmg 6D6 + Attack, Wave(1)

Water Resistance

Name: Water Resistance
Element: Water
Required Level: 3 for Water Resistance I, 4 for Water Resistance II, etc. Can be purchased by non-allied elements at double the Ability Point cost. Total levels of all elements count for this skill.
Required Abilities: None
Ability Point Cost: 3 for Water Resistance I, 6 for Water Resistance II, etc. Non-Allied elements pay 6 for Water Resistance I, 12 for Water Resistance II, etc.
Number of Uses
Per Combat:
Innate
Description: All water damage is reduced by 2 per level. The character also takes up an extra target slot for any wave attack per level. Example: Yohoi has Water Resistance V, and his opponent Alexia casts Great Wave with a magic attribute of 12. Alexia can target up to 6 creatures with Great Wave, but Yohoi counts as 6 himself due to Water Resistance V. This means Alexia can either target Yohoi, or 6 other creatures.

Water Mastery

Name: Water Resistance
Element: Water
Required Level: 4 for Water Resistance I, 5 for Water Resistance II, etc.
Required Abilities: None
Ability Point Cost: 5 for Water Mastery I, 10 for Water Mastery II, etc.
Number of Uses
Per Combat:
Innate
Description: All water damage is increased by 1 per level. Wave attacks target one extra target per level.



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