Warhorse Zombie, Variant (5e Creature)
Zombie Warhorse
Large beast, neutral evil Armor Class (11 natural armor)
Senses passive Perception 11
Undead Fortitude. If damage reduces the zombie warhorse to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie warhorse drops to 1 hit point instead. ACTIONSHooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (1dX + 2d6 + 4) damtype damage.
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gollark: Well, close enough, it's subjective sort of measurement.
gollark: See, if you ignore when I've been wrong, I'm never wrong.
gollark: Occam's Razor is just "do not multiply entities beyond necessity" or something. Nothing about probability.
gollark: In this case it seems pretty likely though.
gollark: The simplest explanation isn't always true, see.
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