Wanderer (3.5e Template)

Wanderer

3e Summary::You have traveled many miles and seen many things. You know how to cover ground and look out for yourself in the wilderness.

Creating a Wanderer

Any creature can become a Wanderer.

Special Qualities

You gain 1d8 hit points, BAB +1, Fort +2, 6 skill points, and a +10 bonus to base land speed (or base flying speed, if applicable). Climb, listen, spot, survival, swim and all knowledge skills are considered class skills. You also gain Endurance as a bonus feat.

Challenge Rating

+1

Level Adjustment

+1


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