Wanderer (3.5e Template)
Wanderer
3e Summary::You have traveled many miles and seen many things. You know how to cover ground and look out for yourself in the wilderness.
Creating a Wanderer
Any creature can become a Wanderer.
Special Qualities
You gain 1d8 hit points, BAB +1, Fort +2, 6 skill points, and a +10 bonus to base land speed (or base flying speed, if applicable). Climb, listen, spot, survival, swim and all knowledge skills are considered class skills. You also gain Endurance as a bonus feat.
Challenge Rating
+1
gollark: What does rednet.lookup have to do with anything?
gollark: Kind of? It's mostly the same stuff I already heard when talking to other people about it.
gollark: Working and communicating with each other, I mean.
gollark: In the A, B and C example, I'd want servers B and C to continue working even if A fails.
gollark: I mean, more generally, if I ensure that the servers are arranged acyclically, it gets easier, but that also has redundancy issues.
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