Wand of Retriever's Eye (4e Equipment)

Back to Main Page 4e Homebrew Equipment
Back to Main Page 4e Homebrew Sourcebooks Arachonomicon; the Book of Spiderkind Equipment.

Wand of Retriever's Eye Level 3+ {{{rarity}}}
This wand is imbued with the mastery of one of the retriever's eye rays.
Level 3+1680 gpLevel 18+485000 gp
Level 8+23400 gpLevel 23+5425000 gp
Level 13+317000 gpLevel 28+62125000 gp

Implement (Wand)
Enhancement: Attack rolls and damage rolls
Critical: +1d8 fire, cold or lightning per plus (determined by the keyword chosen at the time of the wand's creation, see below).
Properties
♦ Gain a +1 item bonus to damage rolls when you use powers that have a keyword chosen from the following list; fire, cold or lightning. This keyword is chosen when the wand is created and cannot be changed.

Level 13 or 18: +2 item bonus.
Level 23 or 28: +3 item bonus.

Power (Arachane, Fire, Cold, or Lightning, Implement) 4e Item Usage::Encounter (4e Item Action Type::Standard Action)
As the arachnomancer's Retriever's eye power. The damage typpe of this power is the same as the keyword chosen at the time of the wand's creation (see above).

[[Category:{{{rarity}}}]]



This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.