Vespiquen (5e Creature)

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Vespiquen

Medium monstrosity, any alignment


Armor Class 15 (natural armor)
Hit Points 120 (16d8 + 48)
Speed 25 ft., fly 30 ft.


STR DEX CON INT WIS CHA
13 (+1) 15 (+2) 16 (+3) 15 (+2) 12 (+1) 18 (+4)

Saving Throws Dex +5, Con +6
Skills Intimidation +7, Performance +7, Persuasion +7
Senses passive Perception 11
Languages Auran, understands Common but doesn't speak it
Challenge 5 (1,800 XP)


Pressure. All creatures of the vespiquen's choice within 30 feet of it have disadvantage on Constitution saving throws.

Unnerve. All creatures of the vespiquen's choice within 30 feet of it have disadvantage on Wisdom saving throws.

ACTIONS

Attack Order. The vampire magically calls 1d6 swarms of bees. The swarms act as allies of the vespiquen and obeying its spoken commands. The insects remain for 1 hour, until the vespiquen dies, or until the vespiquen dismisses them as a bonus action.

Defend Order. For 1 minute, or until its concentration is broken (as if concentrating on a spell), the vespiquen's armor class increases by 4.

Heal Order. The vespiquen regains 13 (2d8 + 4) hit points.



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gollark: Oh, I see.
gollark: Makes sense. Though I think "difficulty" should be "chance of success" and/or time taken" and "resources expended".
gollark: Which is a lot harder to implement than to say, but eh.
gollark: I think it would make more sense to just make it try and minimize cost (in the sense of resource expenditure or something) to do/make whatever the player sets.
gollark: Um, anyway, I'll go fill it out, but I think this is kind of approaching it from the wrong angle.
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