User talk:Raptorcorn1

Welcome to D&D Wiki!

Welcome!

Hello Raptorcorn1, and welcome to D&D Wiki! I hope you are enjoying D&D Wiki and have been finding the information here useful. Before you start contributing, we recommend you make sure your user preferences match your preferences.

Questions

If you have any questions about a specific page please ask it on that page's talk page. If you have a D&D-related question, you can ask it on DnD Discussions. Everything relating to D&D Wiki's administration can be asked here. If you need to contact another user, please use their talk page.

Formatting

Syntax can be very difficult, and if you need help a good place to start is Help:Editing on Wikipedia (or even their Introduction page). This will explain basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting. Help:Portal also provides detailed explanation of information important specifically to this community.

Community

A strong and welcoming community exists on D&D Wiki, and I'm sure you will find us friendly. To enable the community to function, a number of policies are in effect. Most importantly, we follow and expect you to follow Wikipedia's guidelines on civility and etiquette when discussing anything. As most work has multiple authors, please do not delete content without following our removal process. When posting a comment on a talk page, please ensure you sign your name with four tildes (~~~~) or by clicking on the signature icon (). This will automatically produce your name and the date. I hope you come to enjoy D&D Wiki and the community. Welcome again, you are now a D&D Wikian. --SirSprinkles (talk) 20:49, 28 May 2017 (UTC)

Mechromancer edits

Hello my name is hedied4a11, I am the original creator for the mechromancer class. I would like to talk about some of the edits to the class.

1. The Gravity manipulators are redundant the graft Displacement Pads already gives you the same effect.

2. Thank you for the change to Language Modulator I think this change is well balanced.

3. Can I ask about the change to the amount of grafts allowed? It stands at 7; first for balance so it can be played with the vanilla class' and not feel over powered; second it is separated for the role play aspect in that the majority of humanoids have two legs/arms and one chest/back/head. why do you think it should be changed? I would like to hear an opinion on it :)

4. I like the change to the Active Camouflage but don't want to bind any grafts to levels. I would also have to move it to a casting sub for the back slots. I don't mind this. I currently don't have a player rolling this graft if you do (I'm assuming you have a player using this class) would you be apposed to trying the graft as casting invisibility once per short rest or twice per long rest?

Thanks for having a passion for the class I hope we can work to make it more fun and balanced. Hedied4a11

Mechromancer edits

It's nice to meet the creator of my favorite class. To answer your questions:
1. I created the Gravity manipulators because I find that the Displacement Pads are too powerful. So I split it in two so that it feels more balanced.
2. I still feel the Language Modulator over powered and think that it should not let you speak or write it, kinda like it's translating it into common for you, and you should have to remake the check after a long rest. Or something like that.
3. I now think that one chest, back and head slot is good hearing your reasoning. But, I like the arms to have 4 because, having played the class myself, I prefer the arm grafts and most races have two arms and two hands.
4. Personally, I like to play the game roguishly when I can, and being able to combo the climb and the invisibility would be nice. I'll try remember the level thing
This is the first time I've used the talk feature on here so if you have any pointers on how to use it better would be much appreciated. Thx :P
--Raptorcorn1 (talk)

Hi it's Hedied4a11

So I am in the middle of reworking another one of my classes but I do agree with a lot of the things you said. I made some changes just now taking a look at the 4 arm thing in particular and literally took what you said as inspiration and decluttered the arm slots by splitting it into 2 arm slots and 2 hand slots. I would love to see what you think. I will be working on casting slots for the other slots as soon as I finish reworking the other class (will be making a unique invisibility slot then) PS: also made a few other changes you will likely see. Hedied4a11

gollark: 25G? Incredible.
gollark: Yay, a dino!
gollark: They do lots of crazy PB prize stuff.
gollark: Probably <@159455345024958464>.
gollark: I can also do ARing, and faster.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.