Undead Unicorn (5e Creature)

Undead Unicorn

Large undead, lawful evil


Armor Class 14 (natural armor)
Hit Points 75 (10d10 + 20)
Speed 60 ft.


STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 15 (+2) 9 (-1) 15 (+2) 16 (+3)

Saving Throws Wis +5
Damage Resistances necrotic
Damage Immunities poison
Condition Immunities charmed, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages understands Celestial, Elvish, and Sylvan, but can't speak
Challenge 5 (1,800 XP)


Charge. If the unicorn moves at least 20 feet straight toward a target and then hits it with a horn attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Innate Spellcasting. The unicorn's innate spellcasting ability is Charisma (spell save DC 14). The unicorn can innately cast the following spells, requiring no components:

At will: detect evil and good, druidcraft, pass without trace
1/day each: calm emotions, dispel evil and good, entangle

Magic Resistance. The unicorn's weapon attacks are magical.

ACTIONS

Multiattack. The unicorn makes three attacks: one with its horn, one with its hooves and one with either its Fireball or its Lightning Bolt.

Horn. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Hooves. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage.

Fireball. Ranged Spell Attack: +6 to hit, range 150 ft., one target. Hit: 17 (4d6 + 3) fire damage.

Lightning Bolt. Ranged Spell Attack: +6 to hit, range 100 ft., one target. Hit: 17 (4d6 + 3) lightning damage.


Undead unicorns are unicorns that have been brought back to life by a necromancer for the express purpose of doing evil. Their souls are inherently good, but they are forced to do evil by their master (the one who brought them back to life).

Undead Nature. An undead unicorn doesn't require air, food, drink, or sleep.


Back to Main Page 5e Homebrew 5e Creatures

gollark: You just get politicians focusing on a small subset of states which have lots of EC votes and are not always going to be a majority for one party.
gollark: So it does not, in fact, provide equally powerful voices per state.
gollark: > Why should states remain in the nation if they aren't having an equally powerful voice? For example, why should Iowa stick around if they're just subservient to California's whims?Don't different states have different amounts of electors?
gollark: The electoral college appears to do something you could approximately describe as that but which is weirdly skewed in some ways.
gollark: If you want representation to be based on rural-ness or not and not, well, actual vote count, it should be structured more sensibly.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.