Undead Controller (3.5e Optimized Character Build)

Introduction

This character shows all those second rate clerics and wizards what it truly means to control the undead.

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gollark: Just make your version number the Unix timestamp in microseconds it was built at™.
gollark: Testbot: servers.
gollark: ++tel init_webhook
gollark: ++tel graph

References

Heroes of Horror, Libris Mortis, Spell Compendium, Complete Mage.

Game Rule Components

Race and Templates

Human

Classes

Dread Necromancer/Heroes of Horror

Feats

Mother Cyst, Tomb Tainted Soul

Spells, Powers, Items

Cloak of Charisma. Beg, borrow, buy, cheat, or steal for one. The higher, the better.

Miscellaneous

At level 8, you should be able to control 80+ HD worth of undead. And it just gets better as you go. This class nearly builds itself.

Progression

The only stat we're worried about here is Cha. It'd be nice to have an 18 to start with, but if you're working off a point buy, 16 is workable. As a d6 class, Con is nice, but by level 20 we'll fix that regardless. Don't waste points in it.

At first level, make sure to put skill points in K: Arcana and K: Religion for the Mother Cyst feat.

ECLClass/HD/LAFeatsSpecial
1stDread NecroMother Cyst (Human), Tomb-Tainted SoulMartial Weapon Proficiency (Spear, Trident, anything with Range), Rebuke Undead
2ndDread NecroN/A
3rdDread NecroSickening Grasp (Reserve feat, C. Mage)
4thDread NecroAdvanced Learning: Bonefiddle Stat point: Cha +1
5thDread NecroFear Aura
6thDread NecroEschew Materials
7thDread NecroSummon Familiar: Ghostly Visage
8thDread NecroUndead Mastery Stat point: Cha +1

Highlights

By 8th level, you should be able to get a hold of a Cloak of Charisma. +4 is what we're shooting for, and if it's the only magical item you own, not too hard to get.. If you started with an 18 Cha, you'll have a 24 by now, but 22 with a starting 16 Cha.

Undead Mastery allows you to control (4 + your Cha modifier) HD undead per level with an animate dead spell, instead of the standard 4 HD/level. With a +6 or a +7 Cha modifier, That's either 10 or 11 HD per level and at 8th level, is 80 or 88 HD, which only goes up as you get higher level. That's 4 undead young adult red dragon skeletons at your beck and call. If you can find their corpses.

As for your own melee combat, at the 10' mark, manifest your familiar on your body, forcing the attacker to save at DC 13 Will or be paralyzed for 1d4 rounds. If the attacker saves, he gives you an AOO from your range weapon. Once he steps into combat with you, he immediately has to make a Will save of DC: (10+ 1/2 class levels+Cha modifier) or fall under your fear effect. At level 8, that's a minimum of a 20 Will save or be shaken.

Munchkin-Size Me

  DM's discression only--- At lvl 9 take a level as a cleric of the Deathbound Domain increasing your limit for controling undead with spells to three times your caster level (libris mortis page 60) this does not include animated but it will increse your # of undead if you meet any on your travels. And finally get yourself a Rod of undead mastery (M175) which doubles your # of controled undead which will take you from 80HD to 160HD or from 88HD to 172HD. You Must Ask your DM if these effects Stack



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