True Deity (3.5e Template)

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True Deity

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3e Summary::

While there are many deities, and all are powerful, there is almost always only one True Deity, the First and Foremost, the utmost Supreme God/Goddess.

Creating a True Deity

This is an inherited template, and can occur within any creature likely to have members of good alignment.

Size and Type

Retains previous type and gains the True Outsider subtype. Size is unchanged.

Hit Dice

All HD increase to d20, and gains 25 HP per HD.

Speed

30 ft land speed. Also gains a pair of metallic-silver feathered wings for every HD, granting a flight speed of the land speed x HD.

Armor Class

Gains Natural Armor equal to HD.
Gains a Competence bonus to AC equal to HD.

Attack

Retains the ability to use manufactured weapons, along with any natural weapons the base creature has.
He/she also gains a natural weapon of his/her choice, dealing 1d4 Damage, per HD.
Gains a Competence bonus equal to HD to all attack rolls, and maximum damage x HD on all damage rolls.

Full Attack

Same as Attack.

Special Attacks

Special Attacks

  • Detect Alignment (Ex) = Detects the exact alignment of any target, usable at will.
  • True Smite (Ex) = Gains a bonus equal to HD to any attack's attack and damage roll, usable at will.
  • Divine Prowess (Ex) = Gains a single ability per HD that can take the form and/or effect of any spell, power, class feature, etc, already existing, or create an entirely new one. These abilities grows in power with the True Deity, adding a single upgrade to the ability/abilities per HD.

Special Qualities

Age Shifter (EX) = The base creature's maximum lifespan is changed to infinite, and becomes immune to age penalties. In addition, the True Deity can shift his/her physical age to any desired, at will.
Damage Reduction (Ex) = Gains DR/- equal to HD x 3.
Divine Blessings (Ex) = Gains all the positive traits and abilities of any single creature, race or template, per 4 HD. Can also select a class with this, with levels equal to Character Level.
Divine Boons (Ex) = Gains 1d4 Special Qualities of your choice per HD.
Elemental Resistance (Ex) = Gains 10 x HD Resistance to Acid, Cold, Electricity, Fire and Sonic.
Immunities (Ex) = Gains full immunity to one thing, per HD.
Regeneration (Ex) = Gains Regen/- equal to HD.
Self-Sustaining (Ex) = Does not need to eat, drink, sleep or breathe.
True Good (Ex) = May use Lawful and Chaotic methods, abilities and classes regardless of actual alignment and class restrictions, as long as it is good-aligned.

Abilities

All ability scores before modification are increased to 25.
All Ability Score modifiers equals Ability Scores.
In addition, all Ability Scores are increased by (HD x HD) per HD.

Skills

All skills are class skills.

Feats

Can choose 3+HD bonus feats per HD, even if the True Deity does not meet the requirements.
In addition, the True Deity can spend a feat point to make a single modification of the True Deity's choice to a feat already chosen.

Environment

Same as base creature.

Organization

Always Solitary.

Challenge Rating

+ 5.

Treasure

Standard.

Alignment

Any Good.

Advancement

Advances by Class/es.

Level Adjustment

+20.



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