SRD:Trickery Domain

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TRICKERY DOMAIN

Granted Power: Add Bluff, Disguise, and Hide to your list of cleric class skills.

Trickery Domain Spells

  1. Disguise Self: Disguise own appearance.
  2. Invisibility: Subject invisible 1 min./level or until it attacks.
  3. NondetectionM: Hides subject from divination, scrying.
  4. Confusion: Subjects behave oddly for 1 round/level.
  5. False VisionM: Fools scrying with an illusion.
  6. Mislead: Turns you invisible and creates illusory double.
  7. Screen: Illusion hides area from vision, scrying.
  8. Polymorph Any Object: Changes any subject into anything else.
  9. Time Stop: You act freely for 1d4+1 rounds.

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gollark: The right to privacy isn't a constitutional thing. I think it's important, though.
gollark: I mean, those things aren't quite as meaningful as one would hope nowadays, but it's more than North Korea.
gollark: Much more freedom of information going in/out, too.
gollark: You can leave the US, you at least... can say bad things about the government a bit, you can... have weapons, you're less likely to be randomly imprisoned, sort of thing.
gollark: ... *really*?
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