Trapdoor Spider (4e Creature)
Trapdoor Spider
Trapdoor spiders are the ultimate ambush predators. They typically build a large burrow with a camoflaged trapdoor of dirt and silk to hide under. When prey passes by the trap door, the trap door spider pounce upon the unforunate victim.
Ctenizid Youngling Level 3 Minion Lurker | ||
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Large Natural Beast (Spider) XP 38 | ||
HP 1; a missed attack never damages a minion. | Initiative +4 | |
AC 17; Fortitude 15, Reflex 16, Will 15 | Perception +3 | |
Speed 6, climb 6 (spider climb) | Tremorsense 10 | |
Standard Actions | ||
Attack: Melee 2 (one creature) +8 Vs. AC | ||
Hit: 6 poison damage. | ||
Triggered Actions | ||
Attack: (Immediate interrupt) Melee 2 (one creature) +8 vs. AC | ||
Trigger: An enemy that cannot see the ctenizid youngling moves within 4 squares. | ||
Hit: 6 poison damage and the target is grabbed. | ||
Special: The youngling moves 2 squares before the attack. | ||
Skills Stealth +9 | ||
Str 14 (+3) | Dex 17 (+4) | Wis 14 (+3) |
Con 11 (+1) | Int 5 (-2) | Cha 9 (+0) |
Alignment Unaligned | Languages - | |
Equipment — |
Ctenizid Adult Level 14 Minion | ||
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Large Spiderkind Beast (Spider, Ctenizidae) XP 250 | ||
Initiative +13 | Senses Perception +12, Tremorsense 10 | |
HP 1; a missed attack never damages a minion. | ||
AC 28; Fortitude 23, Reflex 28, Will 23 | ||
Speed 6, climb 6 (spider climb) | ||
Effect: +19 Vs. AC; 15 poison damage. | ||
Effect: While in burrow; +19 Vs. AC; 24 poison damage, and the target is grabbed and pulled into the ctenizid adult's burrow. The ctenizid adult cannot use this power if it has already grabbed an enemy. | ||
Burrow | ||
Effect: The ctenizid adult has a camoflaged burrow (large sized) within which it hides. It requires a perception check opposed to the ctenizid adult's stealth check to see the burrow. | ||
Skills Stealth +28 | ||
Str 20 (+12) | Dex 23 (+13) | Wis 20 (+12) |
Con 17 (+10) | Int 11 (+7) | Cha 15 (+9) |
Alignment Unaligned | Languages Spydric | |
Equipment — |
Ctenizid Ambusher Level 25 Minion | ||
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Large Spiderkind Beast (Spider, Ctenizidae) XP 1750 | ||
Initiative +25 | Senses Perception +19, Tremorsense 10 | |
HP 1; a missed attack never damages a minion. | ||
AC 28; Fortitude 23, Reflex 28, Will 23 | ||
Speed 6, climb 6 (spider climb) | ||
Effect: +30 Vs. AC; 24 poison damage. | ||
Effect: While in burrow; +30 Vs. AC; 36 poison damage, and the target is grabbed and pulled into the ctenizid ambusher's burrow. The ctenizid ambusher cannot use this power if it has already grabbed an enemy. | ||
Burrow | ||
Effect: The ctenizid ambusher has a camoflaged burrow (large sized) within which it hides. It requires a perception check opposed to the ctenizid ambusher's stealth check to see the burrow. | ||
Skills Stealth +36 | ||
Str 25 (+19) | Dex 28 (+21) | Wis 25 (+19) |
Con 22 (+18) | Int 16 (+15) | Cha 20 (+17) |
Alignment Unaligned | Languages Spydric | |
Equipment — |
Trapdoor Spider Tactics
Trap door spiders lie in wait in their burrows until a creature passes within 2 squares, at which point the spider uses pounce to drag the unfortunate victim into its burrow. Once a creature is inside the spider's burrow, the spider will bite the victim repeatedly until it dies.
Trapdoor Spider Lore
A character knows the following information with a successful arachana or [[4e Index (4e Other)#nature skill|nature]] [[4e Index (4e Other)#skill check|check]].
- DC 10 (arachana), DC 15 (nature): Trapdoor spiders are ambush predators. They typically lie in wait under trapdoors and pounce on passing prey.
- DC 20 (arachana), DC 25 (nature): Though trapdoor spiders are typically solitary, some are members of so-called "spider colonies". Such colonies cannot exist without guidance from a more intelligent being, such as an arachnomancer or demonspider. Within colonies, trapdoor spiders are usually used to guard important areas of the colony.
Encounter Groups
Trapdoor spiders regard most creatures (even each other) as prey, though they may be found among other spiders or spiderkind.
Level 3 Encounter (XP 750)
- 4 Ctenizid Younglings (level 3 minion)
- 2 Spydric-One Hunters (level 7 skirmisher)
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Back to Main Page → 4e Homebrew → Sourcebooks → Arachonomicon; the Book of Spiderkind → Monsters.