The unknown (Campaign Seed)

For players

races

Fallen Human The humans who wander into the unknown are sometimes spiritually or genetically changed. For the minority, their souls are changed, and are able to use magic, but are more desirable to the beast.

Living toon Some of the original inhabitants of the unknown, living toons live near and far, and are very good travel mates.

Beastfolk The humans who wander into the unknown are most often turned into beastfolk, the (usually) peaceful inhabitants of the deepest parts of the unknown.

Feys Natural tricksters, feys are the first to come to the unknown, as far as history books go, and have an innate and spiritual connection to the unknown.



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