The Psionic Monk (3.5e Optimized Character Build)

Introduction

This is an optimized build to show that the Monk class, is best when combined with Psionics, and taken sparingly.

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References

This build uses only 3.5 WoTC Sourcebooks and the SRD. Sources used: Eberron Campaign Setting, Faiths of Eberron, Magic of Faerun, Complete Psionic, System Reference Document, Dungeon Masters Guide, Miniatures Handbook

Game Rule Components

This build requires a Lawful alignment, and is best when used with a race that gives a bonus to mental attributes. I use a 28 point buy, though it looks quite similar using pretty much any point buy as you only need to focus on your mental attributes. This build attempts to abuse Metamorphosis and size adjustments as much as possible.

Progression

Starting Ability Scores (Before Racial Adjustments): Strength: 8; Dexterity: 8; Constitution: 10; Intelligence 16; Wisdom 18; Charisma 8

Race: Jungle Kobold: (-4 Strength, +2 Dexterity, -2 Intelligence) Venerable Age: ( +3 Intelligence, +3 Wisdom, +3 Charisma )

Starting Racial Traits:

  • Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters.
  • A kobold’s base land speed is 30 feet.
  • Darkvision out to 60 feet.
  • Racial Skills: A kobold character has a +2 racial bonus on Craft (trapmaking), Profession (miner), and Search checks.
  • Racial Feats: A kobold character gains feats according to its character class.
  • +1 natural armor bonus.
  • Special Qualities (see above): Light sensitivity.


ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
FortRefWill
1stArdent 1+0+0+0+2Iron Will, Track, Dragonwrought, Weapon Focus (Unarmed Strike)Assume Psionic Mantle (Freedom, Conflict)(2 Flaws), Prescience, Offense; Dimension Hop
2ndArdent 1 / Monk 1+0+2+2+4Monastic Training (Slayer), Improved Unarmed StrikeFlurry of Blows, Monk AC, Monk Speed
3rdArdent 1 / Monk 2+1+3+3+5Combat Reflexes, Tap Mantle (Energy)Evasion
4thArdent 2 / Monk 2+2+3+3+6Assume Psionic Mantle (Magic)+1 Wisdom Energy Ray
5thArdent 3 / Monk 2+3+4+4+6Hustle
6thArdent 4 / Monk 2+4+4+4+7Tap Mantle (Natural World)Chameleon
7thArdent 4 / Monk 2 / Slayer 1+5+4+4+9Favored Enemy +2, enemy sense
8thArdent 4 / Monk 2 / Slayer 2+6/+1+4+4+10Brain nausea+1 Wisdom, Primary Mantle (Energy), Energy Bolt
9thArdent 4 / Monk 2 / Slayer 3+7/+2+5+5+10TashalatoraLucid bufferDimension Slide
10thArdent 4 / Monk 2 / Slayer 4+8/+3+5+5+11Favored Enemy +4Dispel Psionics
11thArdent 4 / Monk 2 / Slayer 5+9/+4+5+5+11Metamorphosis
12thArdent 4 / Monk 2 / Slayer 6+10/+5+6+6+12Practiced Manifester (Ardent)Cerebral blind+1 Wisdom, Energy Wall
13thArdent 4 /Monk 2 / Slayer 7+11/+6/+1+6+6+12Favored Enemy +6Teleport, Psionic
14thArdent 4 / Monk 2 / Slayer 8+12/+7/+2+6+6+13Breach Power ResistanceFreedom of Movement
15thArdent 4 / Monk 2 / Slayer 9+13/+8/+3+7+7+13Expanded Knowledge (Expansion)Cerebral ImmunityMetaphysical Claw
16thArdent 4 / Monk 2 / Slayer 10+14/+9/+4+7+7+14Favored Enemy +8+1 Wisdom, Energy Wave
17thArdent 4 / Monk 2 / Slayer 10 /
Sanctified Mind 1
+15/+10/+5+9+7+16Partition Mind
18thArdent 4 / Monk 2 / Slayer 10 /
Sanctified Mind 2
+16/+11/+6/+1+10+7+17Improved Natural Attack (Unarmed Strike)Cleansing StrikeProtection from Spells, Psionic
19thArdent 4 / Monk 2 / Slayer 10 /
Sanctified Mind 3
+17/+12/+7/+2+10+8+17Disrupting Blow 1/dayTeleport, Psionic Greater
20thArdent 4 / Monk 2 / Slayer 10 /
Sanctified Mind 4
+18/+13/+8/+3+11+8+18Hard to Hold+1 Wisdom, Earthquake, Psionic

Items

Belt of Magnificence200,000 GP
Monks Tattoo80,000 GP
Mighty Arms Graft1,000 GP
Battlefists +12600 GP
Ectoplasmic Fist Shard4,000 GP
Bracers of Armor +864,000 GP
Amulet of Natural Armor +550,000 GP
Ring of Protection +550,000 GP
Tome of Understanding +5137,500 GP

Highlights

This build uses Metamorphosis and Expansion to shift into a Colossal sized Mountain Troll and the monks Flurry of Blows to unleash a devastating barrage of attacks. It has utility powers to move around the battlefield, and direct damage powers when smacking things just isn't good enough. Slayer levels eventually allow him to become immune to any Mind Affecting spells, and his High Wisdom gives him a very high AC. Full ranks in Use Magic Device allows the build to use pretty much anything that it might need.


Side Notes


Limitations

Has a limited number of psionic powers, and they have very specific uses. Without the psionic powers this build is neutered.

DM Counters

Disallowing some of the items is a good way to start. Using dispel magic, or psionics to remove buffs will help combat the power.

Miscellaneous

Size Increases for Natural Weapons: Battlefists (+1) Ectoplasmic Fist Shard (+1) Expansion (+2) Metamorphosis (Huge Sized Troll)

Ending Fist Size: Colossal ++


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