The Gulo (5e Creature)
The Gulo
Large beast, chaotic evil Armor Class 13 (natural armor)
Skills Perception +3 Keen Smell. The Gulo has advantage on Wisdom (Perception) checks that rely on smell. Turning Resistance. The Gulo has advantage on saving throws against effects that can turn undead. ACTIONSMultiattack. The Gulo makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage. Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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Gulo is a ghoul bear. This hairless, white thing is ravenous. This creature was described in The Undertavern, a one page dungeon by Telecanter/ |
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