Template:Temporal Strike

Temporal Strike: A time walker is a man who has it within his power to see time, and even affect it, this ability truly makes him a dangerous foe upon the battlefield. At 2nd level a time walker gains the ability to make the first attack he makes in any given round a temporal strike by slashing through the temporal existence of a creature instead of it's physical existence, this attack is considered a touch attack and has a +1 distortion bonus to both attack roll and damage, additionally, on a successful temporal strike the target becomes fatigued for a number of rounds equal to the distortion bonus. If a fatigued character is struck by a time walkers temporal strike ability, then they do not become exhausted, and the duration of the fatigue overlaps. This distortion bonus increase by +1 at every two level after 2nd (4th, 6th, 8th, 10th, 12th, etc.).

Usage
{{Temporal Strike
|descrip=
|start=
|Clsnm=
|incr=
|listart=}}
Example
{{Temporal Strike
|descrip=A time walker is a man who has it within his power to see time, and even affect it, this ability truly makes him a dangerous foe upon the battlefield.
|start=2<sup>nd</sup>
|Clsnm=time walker
|incr=two
|listart=(4<sup>th</sup>, 6<sup>th</sup>, 8<sup>th</sup>, 10<sup>th</sup>, 12<sup>th</sup>, etc.)}}

Equates to


Table:Using this Template
Field Meaning Example
descripThe fluff description as to why this class gets this ability.Temporal Slaughterers hit thing in the timline.
startThe first level this class feature is gained.second, 1st, 3rd.
ClsnmThe name of the class.Druid, Knight of the Milk Cow.
incrThe number of levels between improvements of this class feature.two, 11, even, other, odd, few
listartA short list of levels that improvements to the class feature occur on.(5th, 6th, 10th, 14th, 17th, etc.)
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