SRD:Fatigued

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Fatigued

A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.


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gollark: All manufacturers' laptops come with dead pixels or what?
gollark: You can formally verify stuff, but good luck formally verifying an entire modern software stack and also all the formal verification toolchain.
gollark: The best way, though, is to use a totally side-effect-free language. That way there may still be bugs, but they can not have any observable effect so they effectively aren't real.
gollark: The giant C runtime isn't typechecked or whatever, though.
gollark: > Which is probably never
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